public void LivingCellWithTwoNeighborsShouldLive()
 {
     var sut = new LivingCellLifeEngine();
     var result = sut.DetermineState(2);
     Assert.That(result, Is.EqualTo(true));
 }
 public void LivingCellWithMoreThanThreeNeighborsShouldDie()
 {
     var sut = new LivingCellLifeEngine();
     var result = sut.DetermineState(4);
     Assert.That(result, Is.EqualTo(false));
 }