public Assassin(string name, int healthPoints, int level, int abilityPoints) { this.name = name; this.healthPoints = healthPoints; this.level = 1; this.abilityPoints = 100; this.bodyArmor = new LightLeatherVest(); this.weapon = new Sword(); }
public Necromancer(string name, int level, int healthPoints) { this.name = name; this.level = level; this.healthPoints = healthPoints; this.fatigue = DEFAULT_FATIGUE; this.abilityPoints = DEFAULT_ABILITYPOINTS; this.faction = "Spellcasters"; this.weapon = new Staff(); this.bodyArmor = new LightLeatherVest(); }
public Assassin(string name, int level, int healthPoints) { this.name = name; this.level = level; this.healthPoints = healthPoints; this.fatigue = DEFAULT_FATIGUE; this.abilityPoints = DEFAULT_ABILITYPOINTS; this.faction = Faction.Melee; this.weapon = new Sword(); this.bodyArmor = new LightLeatherVest(); }