public Assassin(string name, int healthPoints, int level, int abilityPoints)
 {
     this.name          = name;
     this.healthPoints  = healthPoints;
     this.level         = 1;
     this.abilityPoints = 100;
     this.bodyArmor     = new LightLeatherVest();
     this.weapon        = new Sword();
 }
 public Necromancer(string name, int level, int healthPoints)
 {
     this.name          = name;
     this.level         = level;
     this.healthPoints  = healthPoints;
     this.fatigue       = DEFAULT_FATIGUE;
     this.abilityPoints = DEFAULT_ABILITYPOINTS;
     this.faction       = "Spellcasters";
     this.weapon        = new Staff();
     this.bodyArmor     = new LightLeatherVest();
 }
Exemple #3
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 public Assassin(string name, int level, int healthPoints)
 {
     this.name          = name;
     this.level         = level;
     this.healthPoints  = healthPoints;
     this.fatigue       = DEFAULT_FATIGUE;
     this.abilityPoints = DEFAULT_ABILITYPOINTS;
     this.faction       = Faction.Melee;
     this.weapon        = new Sword();
     this.bodyArmor     = new LightLeatherVest();
 }