public LiftableObject(string entityId, MapLiftableObject metadata) { EntityId = entityId; Metadata = metadata; State = LiftableState.Active; ItemCount = metadata.ItemStackCount; }
public LiftableObject(string entityId, int itemId, string effectQuestId, string effectQuestState) { EntityId = entityId; ItemId = itemId; EffectQuestId = effectQuestId; EffectQuestState = effectQuestState; State = LiftableState.Active; Enabled = true; }