public LiftableObject(string entityId, MapLiftableObject metadata)
 {
     EntityId  = entityId;
     Metadata  = metadata;
     State     = LiftableState.Active;
     ItemCount = metadata.ItemStackCount;
 }
Beispiel #2
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 public LiftableObject(string entityId, int itemId, string effectQuestId, string effectQuestState)
 {
     EntityId         = entityId;
     ItemId           = itemId;
     EffectQuestId    = effectQuestId;
     EffectQuestState = effectQuestState;
     State            = LiftableState.Active;
     Enabled          = true;
 }