//获取距离最近的目标 private Life GetShortAttackTarget() { int ii = 0; float dis = Life.CalcDistance(m_AttackList[0], m_Parent); for (int i = 1; i < m_AttackList.Count; i++) { float d = Life.CalcDistance(m_AttackList[i], m_Parent); if (dis > d) { dis = d; ii = i; } } return(m_AttackList [ii]); }