示例#1
0
    void Start()
    {
        string path    = Application.dataPath;
        string sdkpath = path + "/../SDKDLL";

        libcsv = LibCSV.InitLib(sdkpath);
        tex    = new Texture2D(1280, 720, TextureFormat.RGBA32, false);
        GetComponent <UITexture>().mainTexture = tex;
        StartCoroutine("Display");
    }
示例#2
0
    // Use this for initialization
    public void Start()
    {
        //
        string path    = Application.dataPath;
        string sdkpath = path + "/../SDKDLL";

        libcsv = LibCSV.InitLib(sdkpath);

        txt2dtest = new Texture2D(1280, 720, TextureFormat.RGBA32, false);
        GameObject.FindGameObjectWithTag("Game1BG").GetComponent <UITexture>().mainTexture = txt2dtest;
    }