void Start() { string path = Application.dataPath; string sdkpath = path + "/../SDKDLL"; libcsv = LibCSV.InitLib(sdkpath); tex = new Texture2D(1280, 720, TextureFormat.RGBA32, false); GetComponent <UITexture>().mainTexture = tex; StartCoroutine("Display"); }
// Use this for initialization public void Start() { // string path = Application.dataPath; string sdkpath = path + "/../SDKDLL"; libcsv = LibCSV.InitLib(sdkpath); txt2dtest = new Texture2D(1280, 720, TextureFormat.RGBA32, false); GameObject.FindGameObjectWithTag("Game1BG").GetComponent <UITexture>().mainTexture = txt2dtest; }