示例#1
0
文件: Temp.cs 项目: Jiramide/REACTOR
    private void Start()
    {
        grid = LevelLayout.GetInstance();

        foreach (Transform child in transform)
        {
            grid.AddEntity(child.gameObject);
        }
    }
示例#2
0
 private void Start()
 {
     grid = LevelLayout.GetInstance();
     grid.AddEntity(gameObject);
 }