private void Start() { GameIsPaused = false; playerInfo = FindObjectOfType <PlayerInfo>(); gameMaster = FindObjectOfType <GameMaster>(); level9LonelySpikeBall = FindObjectOfType <Level9LonelySpikeBall>(); /* * if (level9LonelySpikeBall == null) { * level9LonelySpikeBall = null; * } */ }
private void Start() { rb = GetComponent <Rigidbody2D>(); sb = GetComponentInChildren <SpriteRenderer>(); playerInfo = FindObjectOfType <PlayerInfo>(); gameMaster = FindObjectOfType <GameMaster>(); Level9LonelySpikeBall = FindObjectOfType <Level9LonelySpikeBall>(); audioSource = GetComponent <AudioSource>(); movingSpikes = FindObjectsOfType <MovinSpikes>(); for (int i = 0; i < movingSpikes.Length; i++) { // Debug.Log(movingSpikes[i].transform.position); originalPos.Add(movingSpikes[i].transform.position); } }