Пример #1
0
    private void Start()
    {
        GameIsPaused          = false;
        playerInfo            = FindObjectOfType <PlayerInfo>();
        gameMaster            = FindObjectOfType <GameMaster>();
        level9LonelySpikeBall = FindObjectOfType <Level9LonelySpikeBall>();

        /*
         * if (level9LonelySpikeBall == null) {
         *  level9LonelySpikeBall = null;
         * }
         */
    }
Пример #2
0
    private void Start()
    {
        rb                    = GetComponent <Rigidbody2D>();
        sb                    = GetComponentInChildren <SpriteRenderer>();
        playerInfo            = FindObjectOfType <PlayerInfo>();
        gameMaster            = FindObjectOfType <GameMaster>();
        Level9LonelySpikeBall = FindObjectOfType <Level9LonelySpikeBall>();
        audioSource           = GetComponent <AudioSource>();
        movingSpikes          = FindObjectsOfType <MovinSpikes>();



        for (int i = 0; i < movingSpikes.Length; i++)
        {
            // Debug.Log(movingSpikes[i].transform.position);
            originalPos.Add(movingSpikes[i].transform.position);
        }
    }