public IEnumerator LanternActivationENUM()
    {
        LanternCoroutineRunning = true;
        var AlphaChanger = LanternButton.GetComponent <TweenAlpha>();

        AlphaChanger.PlayForward();
        lanternScript.ActivateLantern();
        yield return(new WaitForSeconds(lanternScript.WaitTime));

        AlphaChanger.PlayReverse();
        LanternCoroutineRunning = false;
    }