public IEnumerator LanternActivationENUM() { LanternCoroutineRunning = true; var AlphaChanger = LanternButton.GetComponent <TweenAlpha>(); AlphaChanger.PlayForward(); lanternScript.ActivateLantern(); yield return(new WaitForSeconds(lanternScript.WaitTime)); AlphaChanger.PlayReverse(); LanternCoroutineRunning = false; }