static Viktor() { Q = new Spell.Targeted(SpellSlot.Q, 670); W = new Spell.Skillshot(SpellSlot.W, 700, SkillShotType.Circular, 500, int.MaxValue, 250) { AllowedCollisionCount = int.MaxValue }; E = new Spell.Skillshot(SpellSlot.E, 1225, SkillShotType.Linear, 250, int.MaxValue, 100) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, int.MaxValue, 450) { AllowedCollisionCount = int.MaxValue }; SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); HarassMenu = MenuIni.AddSubMenu("Harass"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); SpellList.ForEach( i => { ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); if (i != R && i != W) { HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); HarassMenu.AddSeparator(0); LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); LaneClearMenu.AddSeparator(0); } KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal"); }); AutoMenu.Add("Wmode", new ComboBox("GapCloser W Mode", 1, "Place On Self", "Place On Enemy")); AutoMenu.CreateCheckBox("GapW", "Auto W Anti-GapCloser"); AutoMenu.CreateCheckBox("IntW", "Auto W Interrupter"); AutoMenu.CreateCheckBox("IntR", "Auto R Interrupter"); AutoMenu.CreateCheckBox("Qunk", "Auto Q UnKillable Minions"); ComboMenu.CreateSlider("RAOE", "R AoE Hit Count {0}", 2, 1, 6); ComboMenu.CreateSlider("RMulti", "Mutilply R Damage By X{0} Times", 3, 1, 10); LaneClearMenu.CreateSlider("Ehits", "E Hit Count {0}", 3, 1, 20); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; }
static Gangplank() { Init(); Q = new Spell.Targeted(SpellSlot.Q, 625); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 1000, SkillShotType.Circular, 250, int.MaxValue, 325); R = new Spell.Skillshot(SpellSlot.R, int.MaxValue, SkillShotType.Circular, 250, int.MaxValue, 600); MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); //HarassMenu = MenuIni.AddSubMenu("Harass"); JungleClearMenu = MenuIni.AddSubMenu("JungleClear"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); DrawMenu = MenuIni.AddSubMenu("Drawings"); SpellList.Add(Q); SpellList.Add(E); SpellList.Add(R); SpellList.ForEach( i => { ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); if (i != R) { //HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); //HarassMenu.AddSeparator(0); LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); LaneClearMenu.AddSeparator(0); JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); JungleClearMenu.AddSeparator(0); DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot); if (i != E) { //HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); } } KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal"); }); AutoMenu.CreateCheckBox("CC", "Auto W CC Buffs"); AutoMenu.CreateCheckBox("Qunk", "Auto Q UnKillable Minions"); AutoMenu.CreateKeyBind("EQMOUSE", "E > Q To Mouse", false, KeyBind.BindTypes.HoldActive, 'S'); ComboMenu.CreateSlider("RAOE", "R AoE Hit {0}", 3, 1, 6); KillStealMenu.CreateSlider("Rdmg", "Multipy R Damage By X{0}", 3, 1, 12); LaneClearMenu.CreateCheckBox("QLH", "LastHit Mode Q"); LaneClearMenu.CreateSlider("EKill", "Minions Kill Count {0}", 2, 0, 10); LaneClearMenu.CreateSlider("EHits", "Minions To Hit With E {0}", 3, 0, 10); DrawMenu.CreateCheckBox("Barrels", "Enable Barrels Drawings"); Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; Spellbook.OnCastSpell += Spellbook_OnCastSpell; }
static Gangplank() { Init(); Q = new Spell.Targeted(SpellSlot.Q, 625); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 1000, SkillShotType.Circular, 500, int.MaxValue, 325); R = new Spell.Skillshot(SpellSlot.R, int.MaxValue, SkillShotType.Circular, 500, int.MaxValue, 600); MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); //HarassMenu = MenuIni.AddSubMenu("Harass"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); SpellList.Add(Q); SpellList.Add(E); SpellList.Add(R); SpellList.ForEach( i => { ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); if (i != R) { //HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); //HarassMenu.AddSeparator(0); LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); LaneClearMenu.AddSeparator(0); if (i != E) { //HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); } } KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal"); }); MenuIni.AddGroupLabel("For W CC Cleaner Check Activator > Qss"); //AutoMenu.CreateCheckBox("CC", "Auto W CC Buffs"); AutoMenu.CreateCheckBox("AutoQ", "Auto Q Barrels", false); AutoMenu.CreateCheckBox("Qunk", "Auto Q UnKillable Minions"); ComboMenu.CreateCheckBox("FB", "Place First Barrel"); ComboMenu.CreateSlider("RAOE", "R AoE Hit {0}", 3, 1, 6); KillStealMenu.CreateCheckBox("RSwitch", "Use Only Upgrades Damage"); KillStealMenu.CreateSlider("Rdmg", "Multipy R Damage By X{0}", 3, 1, 12); LaneClearMenu.CreateCheckBox("QLH", "LastHit Mode Q"); LaneClearMenu.CreateSlider("EKill", "Minions Kill Count {0}", 2, 0, 10); LaneClearMenu.CreateSlider("EHits", "Minions To Hit With E {0}", 3, 0, 10); Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; Spellbook.OnCastSpell += Spellbook_OnCastSpell; }
static LaneClear() { LaneClearMenu.AddGroupLabel("LaneClear"); _useQ = LaneClearMenu.Add("laneClearUseQ", new CheckBox("Use Q")); _useQmana = LaneClearMenu.Add("laneClearUseQmana", new Slider("Mana %")); LaneClearMenu.AddSeparator(10); _useW = LaneClearMenu.Add("laneClearUseW", new CheckBox("Use W")); _useWmana = LaneClearMenu.Add("laneClearUseWmana", new Slider("Mana %")); LaneClearMenu.AddSeparator(10); _spellWeaving = LaneClearMenu.Add("laneClearSpellWeaving", new CheckBox("Use SpellWeaving")); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (StateHandler.Teemo.Hero != Champion.Teemo) { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 680); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, (uint)Player.Instance.AttackRange); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 1000, 1000, 135); TeemoMenu = MainMenu.AddMenu("CrayzTeemo", "CrayzTeemo"); TeemoMenu.AddGroupLabel("CrayzTeemo"); TeemoMenu.AddSeparator(); TeemoMenu.AddLabel("Made By Crayz Turkish"); TeemoMenu.AddLabel("Have Fun!"); TeemoMenu.AddLabel("AntiGapcloser Q and R were activated automatically."); ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("useQCombo", new CheckBox("Use [Q] in Combo")); ComboMenu.Add("useRCombo", new CheckBox("Use [R] in Combo")); ComboMenu.Add("useWCombo", new CheckBox("Use [W] in Combo (If the target is in range AA)")); HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useQHarass", new CheckBox("Use [Q] Harass")); HarassMenu.Add("useWHarass", new CheckBox("Use [W] Harass")); LaneClearMenu = TeemoMenu.AddSubMenu("LaneClear", "LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear Settings"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("useQLH", new CheckBox("Use [Q] for LastHit")); LaneClearMenu.Add("useQWC", new CheckBox("Use [Q] for WaveClear")); FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.AddSeparator(); FleeMenu.Add("useRFlee", new CheckBox("Use [R] Flee")); FleeMenu.Add("useWFlee", new CheckBox("Use [W] Flee")); DrawMenu = TeemoMenu.AddSubMenu("Draw", "Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("Q.Draw", new CheckBox("Draw [Q] Range", false)); DrawMenu.Add("R.Draw", new CheckBox("Draw [R] Range", false)); Game.OnTick += Game_OnTick; }
static Syndra() { Eball = new Spell.Skillshot(SpellSlot.E, 1100, SkillShotType.Linear, 600, 2400, 80) { AllowedCollisionCount = int.MaxValue, DamageType = DamageType.Magical }; SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(Eball); SpellList.Add(R); MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); HarassMenu = MenuIni.AddSubMenu("Harass"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); SpellList.ForEach( i => { ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); if (i != R) { HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot, i != E); HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); HarassMenu.AddSeparator(0); LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot, i != E); LaneClearMenu.CreateSlider(i.Slot + "hit", i.Slot + " Hit {0} Minions", 3, 1, 20); LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); LaneClearMenu.AddSeparator(0); } KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal"); }); AutoMenu.CreateCheckBox("QEgap", "Auto QE Anti-Gapcloser"); AutoMenu.CreateCheckBox("QEint", "Auto QE Interrupter"); AutoMenu.CreateCheckBox("Egap", "Auto E Anti-Gapcloser"); AutoMenu.CreateCheckBox("Eint", "Auto E Interrupter"); AutoMenu.CreateCheckBox("Wunk", "Auto W Unkillable Minions"); ComboMenu.CreateCheckBox("QE", "Use QE"); HarassMenu.CreateCheckBox("QE", "Use QE"); KillStealMenu.CreateCheckBox("QE", "QE KillSteal"); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Spellbook.OnCastSpell += Spellbook_OnCastSpell; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; }
static Orianna() { QR = new Spell.Skillshot(SpellSlot.Q, 820, SkillShotType.Circular, 450, 1400, 350, DamageType.Magical) { AllowedCollisionCount = int.MaxValue }; BallManager.Init(); MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); HarassMenu = MenuIni.AddSubMenu("Harass"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); LaneClearMenu.Add("Qfarm", new ComboBox("Q Farm Logic", 0, "Circular Area", "Linear Logic")); SpellList.ForEach( i => { if (i != R) { ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); HarassMenu.AddSeparator(0); LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot, i != E); LaneClearMenu.CreateSlider(i.Slot + "hit", i.Slot + " Hit {0} Minions", 3, 1, 20); LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); LaneClearMenu.AddSeparator(0); } KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal"); }); AutoMenu.CreateCheckBox("flee", "Enable Smart Flee"); AutoMenu.CreateCheckBox("fleeenemy", "Use Flee Only When Enemies Near", false); AutoMenu.CreateCheckBox("blockR", "Block R if no Hits"); AutoMenu.CreateCheckBox("Ehelp", "Use E For Anti-Gapcloser & Interrupter"); AutoMenu.CreateCheckBox("Rgap", "Auto R Anti-Gapcloser"); AutoMenu.CreateCheckBox("Rint", "Auto R Interrupter"); AutoMenu.CreateCheckBox("aoeR", "Auto R AOE"); AutoMenu.CreateSlider("Raoe", "Auto R AOE Hit {0} Enemies", 3, 1, 6); ComboMenu.CreateCheckBox("R", "R Combo Finisher"); ComboMenu.CreateCheckBox("aoeR", "R AOE"); ComboMenu.CreateCheckBox("QR", "Use Q for Positon R AoE"); ComboMenu.CreateSlider("Whit", "W Hit {0} Enemies", 1, 1, 6); ComboMenu.CreateSlider("Raoe", "R AOE Hit {0} Enemies", 2, 1, 6); Spellbook.OnCastSpell += Spellbook_OnCastSpell; }
static Config() { Menu = MainMenu.AddMenu("Brand", "Brand"); Menu.AddGroupLabel("Combo"); Menu.Add("comboQ", new CheckBox("Use Q")); Menu.Add("comboW", new CheckBox("Use W")); Menu.Add("comboE", new CheckBox("Use E")); Menu.Add("comboR", new CheckBox("Use R")); Menu.Add("minEnemiesR", new Slider("Minimum enemies to use R", 1, 1, 6)); Menu.AddSeparator(); Menu.AddGroupLabel("Killsteal"); Menu.Add("ksQ", new CheckBox("Use Q")); Menu.Add("ksW", new CheckBox("Use W")); Menu.Add("ksE", new CheckBox("Use E")); Menu.Add("ksR", new CheckBox("Use R")); Menu.Add("ksIgnite", new CheckBox("Use Ignite")); HarassMenu = Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Spells"); HarassMenu.Add("harassQ", new CheckBox("Use Q")); HarassMenu.Add("harassQmana", new Slider("Mininum mana % to use Q", 15, 0, 100)); HarassMenu.AddSeparator(); HarassMenu.Add("harassW", new CheckBox("Use W")); HarassMenu.Add("harassWmana", new Slider("Mininum mana % to use W", 15, 0, 100)); HarassMenu.AddSeparator(); HarassMenu.Add("harassE", new CheckBox("Use E")); HarassMenu.Add("harassEmana", new Slider("Mininum mana % to use E", 15, 0, 100)); //LastHitMenu = Menu.AddSubMenu("Last Hit"); //LastHitMenu.AddGroupLabel("Spells"); //LastHitMenu.Add("lastHitQ", new CheckBox("Use Q")); //LastHitMenu.Add("minManaQ", new Slider("Mininum mana % to use Q", 15, 0, 100)); //LastHitMenu.Add("lastHitE", new CheckBox("Use E")); //LastHitMenu.Add("minManaE", new Slider("Mininum mana % to use E", 15, 0, 100)); LaneClearMenu = Menu.AddSubMenu("Lane Clear"); LaneClearMenu.AddGroupLabel("Spells"); LaneClearMenu.Add("laneClearW", new CheckBox("Use W")); LaneClearMenu.Add("minMinionsW", new Slider("Minimum minions to use W", 2, 1, 6)); LaneClearMenu.Add("minManaW", new Slider("Mininum mana % to use W", 25, 0, 100)); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("laneClearE", new CheckBox("Use E")); LaneClearMenu.Add("minMinionsE", new Slider("Minimum minions to use E", 2, 1, 6)); LaneClearMenu.Add("minManaE", new Slider("Mininum mana % to use E", 25, 0, 100)); DrawMenu = Menu.AddSubMenu("Drawings"); DrawMenu.Add("drawQ", new CheckBox("Draw Q")); DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.Add("drawE", new CheckBox("Draw E")); DrawMenu.Add("drawR", new CheckBox("Draw R")); }
static Config() { Menu = MainMenu.AddMenu("Not Brand", "NotBrand"); Menu.AddGroupLabel("Kombo"); Menu.Add("comboQ", new CheckBox("Kullan Q")); Menu.Add("comboW", new CheckBox("Kullan W")); Menu.Add("comboE", new CheckBox("Kullan E")); Menu.Add("comboR", new CheckBox("Kullan R")); Menu.Add("minEnemiesR", new Slider("R için en az düşman", 1, 1, 6)); Menu.AddSeparator(); Menu.AddGroupLabel("Kill Çalma"); Menu.Add("ksQ", new CheckBox("Kullan Q")); Menu.Add("ksW", new CheckBox("Kullan W")); Menu.Add("ksE", new CheckBox("Kullan E")); Menu.Add("ksR", new CheckBox("Kullan R")); Menu.Add("ksIgnite", new CheckBox("Tutuştur Kullan")); HarassMenu = Menu.AddSubMenu("Dürtme"); HarassMenu.AddGroupLabel("Büyüler"); HarassMenu.Add("harassQ", new CheckBox("Kullan Q")); HarassMenu.Add("harassQmana", new Slider("Mininum mana % to use Q", 15, 0, 100)); HarassMenu.AddSeparator(); HarassMenu.Add("harassW", new CheckBox("Kullan W")); HarassMenu.Add("harassWmana", new Slider("Mininum mana % to use W", 15, 0, 100)); HarassMenu.AddSeparator(); HarassMenu.Add("harassE", new CheckBox("Kullan E")); HarassMenu.Add("harassEmana", new Slider("Mininum mana % to use E", 15, 0, 100)); //LastHitMenu = Menu.AddSubMenu("Last Hit"); //LastHitMenu.AddGroupLabel("Spells"); //LastHitMenu.Add("lastHitQ", new CheckBox("Use Q")); //LastHitMenu.Add("minManaQ", new Slider("Mininum mana % to use Q", 15, 0, 100)); //LastHitMenu.Add("lastHitE", new CheckBox("Use E")); //LastHitMenu.Add("minManaE", new Slider("Mininum mana % to use E", 15, 0, 100)); LaneClearMenu = Menu.AddSubMenu("LaneTemizleme"); LaneClearMenu.AddGroupLabel("Büyüler"); LaneClearMenu.Add("laneClearW", new CheckBox("Kullan W")); LaneClearMenu.Add("minMinionsW", new Slider("W için en az minyon", 2, 1, 6)); LaneClearMenu.Add("minManaW", new Slider("W için en az mana", 25, 0, 100)); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("laneClearE", new CheckBox("Kullan E")); LaneClearMenu.Add("minMinionsE", new Slider("E için en az minyon", 2, 1, 6)); LaneClearMenu.Add("minManaE", new Slider("E için en az mana", 25, 0, 100)); DrawMenu = Menu.AddSubMenu("Göstergeler"); DrawMenu.Add("drawQ", new CheckBox("Göster Q")); DrawMenu.Add("drawW", new CheckBox("Göster W")); DrawMenu.Add("drawE", new CheckBox("Göster E")); DrawMenu.Add("drawR", new CheckBox("Göster R")); }
static Sion() { Q = new Spell.Skillshot(SpellSlot.Q, 740, SkillShotType.Linear, 250, int.MaxValue, 200, DamageType.Physical) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Active(SpellSlot.W, 500); E = new Spell.Skillshot(SpellSlot.E, 750, SkillShotType.Linear, 250, 1250, 70) { AllowedCollisionCount = -1 }; R = new Spell.Skillshot(SpellSlot.R, 850, SkillShotType.Linear, 250, 950, 300) { AllowedCollisionCount = -1 }; SpellList.Add(Q); SpellList.Add(E); SpellList.Add(R); MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); HarassMenu = MenuIni.AddSubMenu("Harass"); JungleClearMenu = MenuIni.AddSubMenu("JungleClear"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); DrawMenu = MenuIni.AddSubMenu("Drawings"); SpellList.ForEach( i => { ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); if (i != R) { HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); HarassMenu.AddSeparator(0); LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); LaneClearMenu.CreateSlider(i.Slot + "hit", i.Slot + " Hits {0}", 3, 1, 20); LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); LaneClearMenu.AddSeparator(0); JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); JungleClearMenu.AddSeparator(0); KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal"); } DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot); }); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Spellbook.OnStopCast += Spellbook_OnStopCast; }
static void OnLoad(EventArgs args) { if (Player.ChampionName != ChampName) { return; } Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W, 400); E = new Spell.Targeted(SpellSlot.E, 700); R = new Spell.Active(SpellSlot.R, 550); menu = MainMenu.AddMenu("MadCatz_Katarina", "MadCatz"); menu.AddGroupLabel("MadCatz_Katarina"); ComboMenu = menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("Q", new CheckBox("Use Q", true)); ComboMenu.Add("W", new CheckBox("Use W", true)); ComboMenu.Add("E", new CheckBox("Use E", true)); ComboMenu.Add("R", new CheckBox("Use R", true)); ComboMenu.AddSeparator(); HarassMenu = menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass"); HarassMenu.Add("Q", new CheckBox("Use Q", true)); HarassMenu.Add("W", new CheckBox("Use W", true)); HarassMenu.Add("E", new CheckBox("Use E", false)); HarassMenu.AddSeparator(); LaneClearMenu = menu.AddSubMenu("LanClear", "LanClear"); LaneClearMenu.AddGroupLabel("LaneClear"); LaneClearMenu.Add("Q", new CheckBox("Use Q", false)); LaneClearMenu.Add("W", new CheckBox("Use W", false)); LaneClearMenu.AddSeparator(); Misc = menu.AddSubMenu("Misc", "Misc"); Misc.AddGroupLabel("Misc"); Misc.Add("Q", new CheckBox("Auto Q", true)); Misc.Add("W", new CheckBox("Auto W", true)); Misc.AddLabel("Auto Q,W"); Misc.AddSeparator(); Game.OnTick += Update; Chat.Print("MadCatz" + ChampName + "MadCatz_Load"); Chat.Print("Korean Developer Good Luck!"); }
static LaneClear() { LaneClearMenu.AddGroupLabel("LaneClear"); _useQ = LaneClearMenu.Add("useQ", new CheckBox("Use Q")); LaneClearMenu.AddSeparator(10); _useQmode = LaneClearMenu.Add("useQmode", new ComboBox("Q Mode:", 2, "Always", "After Attack", "Only killable")); _useQmana = LaneClearMenu.Add("useQmana", new Slider("If Mana % > {0}", 40, 0, 100)); LaneClearMenu.AddSeparator(20); _useE = LaneClearMenu.Add("useE", new CheckBox("Use E")); LaneClearMenu.AddSeparator(10); _useEmode = LaneClearMenu.Add("useEmode", new ComboBox("E Mode:", 1, "Always", "Only with Ghouls")); _useEmana = LaneClearMenu.Add("useEmana", new Slider("If Mana % > {0}", 40, 0, 100)); }
static Viktor() { MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); HarassMenu = MenuIni.AddSubMenu("Harass"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); SpellList.ForEach( i => { ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); if (i != R && i != W) { HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); HarassMenu.AddSeparator(0); LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); LaneClearMenu.AddSeparator(0); } KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal"); }); AutoMenu.Add("Wmode", new ComboBox("GapCloser W Mode", 1, "Place On Self", "Place On Enemy")); AutoMenu.CreateCheckBox("GapW", "Auto W Anti-GapCloser"); AutoMenu.CreateCheckBox("IntW", "Auto W Interrupter"); AutoMenu.CreateCheckBox("IntR", "Auto R Interrupter"); AutoMenu.CreateCheckBox("Qunk", "Auto Q UnKillable Minions"); ComboMenu.CreateSlider("RAOE", "R AoE Hit Count {0}", 2, 1, 6); ComboMenu.CreateSlider("RMulti", "Mutilply R Damage By X{0} Times", 3, 1, 10); LaneClearMenu.CreateSlider("Ehits", "E Hit Count {0}", 3, 1, 20); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; GameObject.OnCreate += GameObject_OnCreate; GameObject.OnDelete += GameObject_OnDelete; }
public override void InitializeMenu() { ComboMenu.CreateCheckBox("Use Q", MenuIds.ComboUseQ); ComboMenu.CreateCheckBox("Use W", MenuIds.ComboUseW); ComboMenu.CreateCheckBox("Use E", MenuIds.ComboUseE); ComboMenu.CreateCheckBox("Use R", MenuIds.ComboUseR); ComboMenu.CreateComboBox("E Logic", "combo.e.mode", new[] { "E to Mouse" }); ComboMenu.CreateCheckBox("Use R for Kill Steal only", "combo.r.ks"); ComboMenu.CreateSlider("Minimum targets before casting R: {1}", "combo.r.aoe", 3, 1, 5); HarassMenu.CreateCheckBox("Use Q", MenuIds.HarassUseQ); HarassMenu.CreateCheckBox("Use W", MenuIds.HarassUseW); HarassMenu.CreateCheckBox("Use E", MenuIds.HarassUseE); HarassMenu.CreateComboBox("E Logic", "harass.e.mode", new[] { "E to Mouse" }); LaneClearMenu.CreateCheckBox("Use Q", MenuIds.LaneclearUseQ); LaneClearMenu.Add("lane.mana", new Slider("Minimum {0}% mana to laneclear with Q", 65)); LaneClearMenu.AddSeparator(); LaneClearMenu.AddGroupLabel("Jungle Clear Settings"); LaneClearMenu.Add("jungle.q", new CheckBox("Use Q")); LaneClearMenu.Add("jungle.w", new CheckBox("Use W")); LaneClearMenu.Add("jungle.e", new CheckBox("Use E")); LaneClearMenu.CreateComboBox("E Logic", "jungle.e.mode", new[] { "E to Mouse" }); KillStealMenu.CreateCheckBox("Use Q", "killsteal.q"); KillStealMenu.CreateCheckBox("Use W", "killsteal.w"); KillStealMenu.CreateCheckBox("Use R", "killsteal.r"); KillStealMenu.Add("killsteal.e.withr", new CheckBox("Use E with R to Kill Steal")); MiscMenu.Add("misc.advancedalgorithm", new Label("Advanced Algorithm Toggles")); MiscMenu.Add("misc.qreturn", new CheckBox("Calculate Intersection with Q Return")); MiscMenu.Add("misc.qcollision", new CheckBox("Add Wall Collision Check to Q")); DrawMenu.CreateCheckBox("Draw Q", "draw.q", false); DrawMenu.CreateCheckBox("Draw W", "draw.w", false); DrawMenu.CreateCheckBox("Draw E", "draw.e", false); DrawMenu.CreateCheckBox("Draw R", "draw.r", false); DrawMenu.Add("draw.qreturn", new CheckBox("Draw Q Return Position", false)); }
static LaneClear() { LaneClearMenu.AddGroupLabel("LaneClear"); _useQ = LaneClearMenu.Add("useQ", new CheckBox("Use Q")); LaneClearMenu.AddSeparator(20); _useQmana = LaneClearMenu.Add("useQmana", new Slider("If Mana % > {0}", 60, 0, 100)); LaneClearMenu.AddSeparator(20); _useQminions = LaneClearMenu.Add("useQminions", new Slider("If {0} minions hit", 3, 1, 7)); LaneClearMenu.AddSeparator(50); _useW = LaneClearMenu.Add("useW", new CheckBox("Use W")); LaneClearMenu.AddSeparator(20); _useWtentacles = LaneClearMenu.Add("useWtentacles", new CheckBox("Only with Tentacles in Range")); LaneClearMenu.AddSeparator(20); _useWmode = LaneClearMenu.Add("useWmode", new ComboBox("W Mode:", 1, "Always", "Afterattack")); LaneClearMenu.AddSeparator(20); _useWmana = LaneClearMenu.Add("useWmana", new Slider("If Mana % > {0}", 80, 0, 100)); }
static LaneClear() { LaneClearMenu.AddGroupLabel("LaneClear"); _useQ = LaneClearMenu.Add("useQ", new CheckBox("Kullan Q")); LaneClearMenu.AddSeparator(20); _useQmana = LaneClearMenu.Add("useQmana", new Slider("Gereken mana % > {0}", 60, 0, 100)); LaneClearMenu.AddSeparator(20); _useQminions = LaneClearMenu.Add("useQminions", new Slider("Kac {0} minyona carpsin", 3, 1, 7)); LaneClearMenu.AddSeparator(50); _useW = LaneClearMenu.Add("useW", new CheckBox("Kullan W")); LaneClearMenu.AddSeparator(20); _useWtentacles = LaneClearMenu.Add("useWtentacles", new CheckBox("Sadece menzildekilere kullan")); LaneClearMenu.AddSeparator(20); _useWmode = LaneClearMenu.Add("useWmode", new ComboBox("W Mode:", 1, "Surekli", "AtakSonrasi")); LaneClearMenu.AddSeparator(20); _useWmana = LaneClearMenu.Add("useWmana", new Slider("Gereken mana % > {0}", 80, 0, 100)); }
static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Ezreal")) { return; } Chat.Print("Doctor's Ezreal Loaded!", Color.Orange); Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2000, 60); W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 250, 1550, 80); W.AllowedCollisionCount = int.MaxValue; E = new Spell.Skillshot(SpellSlot.E, 475, SkillShotType.Linear, 250, 2000, 100); R = new Spell.Skillshot(SpellSlot.R, 5000, SkillShotType.Linear, 1000, 2000, 160); R.AllowedCollisionCount = int.MaxValue; Botrk = new Item(ItemId.Blade_of_the_Ruined_King); Bil = new Item(3144, 475f); Thm = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType }); Thn = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType }); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Menu = MainMenu.AddMenu("Doctor's Ezreal", "Ezreal"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo")); ComboMenu.Add("comboMode", new ComboBox("Q Mode:", 0, "Fast [Q]", "[Q] After AA")); ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo")); ComboMenu.Add("WMode", new ComboBox("W Mode:", 0, "Fast [W]", "[W] After AA")); ComboMenu.AddGroupLabel("Ultimate Settings"); ComboMenu.Add("ComboR", new CheckBox("Use [R] AoE")); ComboMenu.Add("MinR", new Slider("Use [R] AoE if hit x Enemies", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass")); HarassMenu.Add("ManaQ", new Slider("Mana Harass [Q]", 40)); HarassMenu.AddSeparator(); HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass", false)); HarassMenu.Add("ManaW", new Slider("Mana Harass [W]", 40)); HarassMenu.AddSeparator(); HarassMenu.AddGroupLabel("Harass On"); foreach (var target in EntityManager.Heroes.Enemies) { HarassMenu.Add("haras" + target.ChampionName, new CheckBox("" + target.ChampionName)); } Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass"); Auto.AddGroupLabel("Auto Harass Settings"); Auto.Add("Key", new KeyBind("Auto Harass", false, KeyBind.BindTypes.PressToggle, 'T')); Auto.Add("AutoQ", new CheckBox("Use [Q]")); Auto.Add("AutomanaQ", new Slider("Min Mana Auto [Q]", 60)); Auto.AddSeparator(); Auto.Add("AutoW", new CheckBox("Use [W]", false)); Auto.Add("AutomanaW", new Slider("Min Mana Auto [W]", 60)); Auto.AddSeparator(); Auto.AddGroupLabel("Auto Harass On"); foreach (var target in EntityManager.Heroes.Enemies) { Auto.Add("harass" + target.ChampionName, new CheckBox("" + target.ChampionName)); } LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear"); LaneClearMenu.AddGroupLabel("LastHit Settings"); LaneClearMenu.Add("QLH", new CheckBox("Use [Q] LastHit")); LaneClearMenu.Add("LHMode", new ComboBox("LastHit Mode:", 0, "Always [Q]", "[Q] If Orb Cant Killable")); LaneClearMenu.Add("LhMana", new Slider("Mana Lasthit", 50)); LaneClearMenu.AddSeparator(); LaneClearMenu.AddGroupLabel("Lane Clear Settings"); LaneClearMenu.Add("QLC", new CheckBox("Use [Q] LaneClear")); LaneClearMenu.Add("LCMode", new ComboBox("LaneClear Mode:", 0, "Always [Q]", "[Q] If Orb Cant Killable")); LaneClearMenu.Add("ManaLC", new Slider("Mana LaneClear", 50)); JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear"); JungleClearMenu.AddGroupLabel("JungleClear Settings"); JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear")); JungleClearMenu.Add("MnJungle", new Slider("Mana JungleClear", 20)); Misc = Menu.AddSubMenu("Misc Settings", "Misc"); Misc.AddGroupLabel("AntiGap Settings"); Misc.Add("AntiGap", new CheckBox("Use [E] AntiGapcloser", false)); Misc.AddGroupLabel("Ultimate On CC Settings"); Misc.Add("Rstun", new CheckBox("Use [R] Enemies Immobile")); Misc.AddGroupLabel("Auto Stacks Settings"); Misc.Add("Stack", new CheckBox("Auto Stacks In Shop")); Misc.Add("Stackk", new CheckBox("Auto Stacks If Enemies Around = 0", false)); Misc.Add("Stackkm", new Slider("Min Mana Auto Stack", 80)); Items = Menu.AddSubMenu("Items Settings", "Items"); Items.AddGroupLabel("Items Settings"); Items.Add("BOTRK", new CheckBox("Use [Botrk]")); Items.Add("ihp", new Slider("My HP Use BOTRK <=", 50)); Items.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50)); KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal")); KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal")); KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal")); KillStealMenu.AddSeparator(); KillStealMenu.AddGroupLabel("Ultimate Settings"); KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal")); KillStealMenu.Add("RKb", new KeyBind("[R] KillSteal Semi Manual Key", false, KeyBind.BindTypes.HoldActive, 'R')); Drawings = Menu.AddSubMenu("Draw Settings", "Draw"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("DrawQ", new CheckBox("[Q] Range")); Drawings.Add("DrawW", new CheckBox("[W] Range", false)); Drawings.Add("DrawE", new CheckBox("[E] Range", false)); Drawings.Add("Notifications", new CheckBox("Alerter Can Killable [R]")); Drawings.Add("DrawAT", new CheckBox("Draw Auto Harass")); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Orbwalker.OnUnkillableMinion += Orbwalker_CantLasthit; Orbwalker.OnPostAttack += ResetAttack; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("寒冰 连招 设置"); ComboMenu.AddLabel("Q设置 :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("W设置 :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("E设置 :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("R设置 :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Ashe.ComboMenu.RMinimumRange", new Slider("R最小射程", 350, 100, 700)); ComboMenu.Add("Plugins.Ashe.ComboMenu.RMaximumRange", new Slider("R最大射程", 2500, 700, 3000)); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("寒冰 骚扰 设置"); HarassMenu.AddLabel("W设置 :"); HarassMenu.Add("Plugins.Ashe.HarassMenu.UseW", new CheckBox("Use W")); HarassMenu.Add("Plugins.Ashe.HarassMenu.MinManaForW", new Slider("最小蓝 百分比 ({0}%) 使用W", 60, 1)); HarassMenu.AddSeparator(5); LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("寒冰 清线 设置"); LaneClearMenu.AddLabel("基本设置 :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.EnableLCIfNoEn", new CheckBox("只有附近没有敌人才能启用清线")); var scanRange = LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.ScanRange", new Slider("扫描敌人范围", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.AllowedEnemies", new Slider("敌人数量", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Q设置 :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.MinManaQ", new Slider("最小蓝 百分比 ({0}%) 使用Q", 50, 1)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("W设置 :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseWInLaneClear", new CheckBox("Use W in Lane Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseWInJungleClear", new CheckBox("Use W in Jungle Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.MinManaW", new Slider("最小蓝 百分比 ({0}%) 使用W", 80, 1)); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("寒冰 其他 设置"); MiscMenu.Add("Plugins.Ashe.MiscMenu.MaxInterrupterRange", new Slider("R中断技能释放最大范围", 1500, 0, 2500)); MenuManager.BuildAntiGapcloserMenu(); MenuManager.BuildInterrupterMenu(); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawing settings for Ashe addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawW", new CheckBox("Draw W range")); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawWColor", new CheckBox("Change Color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawR", new CheckBox("Draw R range")); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawRColor", new CheckBox("Change Color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(Color.Aquamarine); a.CurrentValue = false; }; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Lucian addon"); ComboMenu.AddLabel("Piercing Light (Q) settings :"); ComboMenu.Add("Plugins.Lucian.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.Add("Plugins.Lucian.ComboMenu.ExtendQOnMinions", new CheckBox("Try to extend Q on minions")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Ardent Blaze (W) settings :"); ComboMenu.Add("Plugins.Lucian.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.Add("Plugins.Lucian.ComboMenu.IgnoreCollisionW", new CheckBox("Ignore collision")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Relentless Pursuit (E) settings :"); ComboMenu.Add("Plugins.Lucian.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("The Culling (R) settings :"); ComboMenu.Add("Plugins.Lucian.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Lucian.ComboMenu.RKeybind", new KeyBind("R keybind", false, KeyBind.BindTypes.HoldActive, 'T')); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Lucian addon"); HarassMenu.AddLabel("Piercing Light (Q) settings :"); HarassMenu.Add("Plugins.Lucian.HarassMenu.UseQ", new KeyBind("Enable auto harass", false, KeyBind.BindTypes.PressToggle, 'A')).OnValueChange += (a, b) => { if (AutoHarassBoolItemData != null) { AutoHarassBoolItemData.Value = b.NewValue; } }; HarassMenu.Add("Plugins.Lucian.HarassMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 80, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("Auto harass enabled for :"); foreach (var enemy in EntityManager.Heroes.Enemies) { HarassMenu.Add("Plugins.Lucian.HarassMenu.UseQ." + enemy.Hero, new CheckBox(enemy.ChampionName == "MonkeyKing" ? "Wukong" : enemy.ChampionName)); } LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("Lane clear settings for Lucian addon"); LaneClearMenu.AddLabel("Basic settings :"); LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby")); var scanRange = LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Piercing Light (Q) settings :"); LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane Clear")); LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.MinMinionsHitQ", new Slider("Min minions hit to use Q", 3, 1, 8)); LaneClearMenu.AddSeparator(5); LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle Clear")); LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1)); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc settings for Lucian addon"); MiscMenu.AddLabel("Basic settings :"); MiscMenu.Add("Plugins.Lucian.MiscMenu.EnableKillsteal", new CheckBox("Enable Killsteal")); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Relentless Pursuit (E) settings :"); MiscMenu.Add("Plugins.Lucian.MiscMenu.EMode", new ComboBox("E mode", 0, "Auto", "Cursor Pos")); MiscMenu.Add("Plugins.Lucian.MiscMenu.EUsageMode", new ComboBox("E usage", 0, "Always", "After autoattack only")); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawings settings for Lucian addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Piercing Light (Q) settings :"); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawQ", new CheckBox("Draw Q range")); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("The Culling (R) settings :"); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawR", new CheckBox("Draw R range")); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawInfo", new CheckBox("Draw Infos")).OnValueChange += (a, b) => { if (b.NewValue) { DamageIndicator.DamageDelegate = HandleDamageIndicator; } else if (!b.NewValue) { DamageIndicator.DamageDelegate = null; } }; DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.InfoColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddLabel("Draws damage indicator"); AutoHarassBoolItemData = PermaShow.AddItem("Auto harass", new BoolItemData("Enable Auto harass", Settings.Harass.UseQ, 14)); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (StateHandler.Teemo.Hero != Champion.Teemo) { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 680); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, (uint)Player.Instance.AttackRange); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 1000, 1000, 135); TeemoMenu = MainMenu.AddMenu("CrayzTeemo", "CrayzTeemo"); TeemoMenu.AddGroupLabel("CrayzTeemo"); TeemoMenu.AddSeparator(); TeemoMenu.AddLabel("Made By Crayz Turkish"); TeemoMenu.AddLabel("Have Fun!"); TeemoMenu.AddLabel("AntiGapcloser Q and R were activated automatically."); ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("useQCombo", new CheckBox("Use [Q] in Combo")); ComboMenu.Add("rcombo", new CheckBox("Use [R] in Combo")); ComboMenu.Add("useWCombo", new CheckBox("Use [W] in Combo (If the target is in range AA)")); ComboMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); KillStealMenu = TeemoMenu.AddSubMenu("KillSteal", "KillSteal"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("KSQ", new CheckBox("Use [Q] KS")); KillStealMenu.Add("KSR", new CheckBox("Use [R] KS")); HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useQHarass", new CheckBox("Use [Q] Harass")); HarassMenu.Add("useWHarass", new CheckBox("Use [W] Harass")); LaneClearMenu = TeemoMenu.AddSubMenu("LaneClear", "LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear Settings"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("useQLH", new CheckBox("Use [Q] for LastHit")); LaneClearMenu.Add("qclear", new CheckBox("Use [Q] LaneClear", false)); LaneClearMenu.Add("qManaManager", new Slider("[Q] Mana Manager", 50)); LaneClearMenu.Add("rclear", new CheckBox("[R] LaneClear")); LaneClearMenu.Add("minionR", new Slider("Hit of minion to use [R]", 3, 1, 4)); JungleClearMenu = TeemoMenu.AddSubMenu("JungleClear", "JungleClear"); JungleClearMenu.AddGroupLabel("JungleClear Settings"); JungleClearMenu.Add("qclear", new CheckBox("Use [Q] Jungle")); JungleClearMenu.Add("rclear", new CheckBox("Use [R] Jungle")); JungleClearMenu.Add("qManaManager", new Slider("[Q] Mana setting", 25)); FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.AddSeparator(); FleeMenu.Add("useRFlee", new CheckBox("Use [R] Flee")); FleeMenu.Add("useWFlee", new CheckBox("Use [W] Flee")); DrawMenu = TeemoMenu.AddSubMenu("Draw", "Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("Q.Draw", new CheckBox("Draw [Q] Range", false)); DrawMenu.Add("R.Draw", new CheckBox("Draw [R] Range", false)); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Jhin addon"); ComboMenu.AddLabel("Dancing Grenade (Q) settings :"); ComboMenu.Add("Plugins.Jhin.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Deadly Flourish (W) settings :"); ComboMenu.Add("Plugins.Jhin.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Captive Audience (E) settings :"); ComboMenu.Add("Plugins.Jhin.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Curtain Call (R) settings :"); ComboMenu.Add("Plugins.Jhin.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Jhin.ComboMenu.EnableFowPrediction", new CheckBox("Enable FoW prediction")); ComboMenu.Add("Plugins.Jhin.ComboMenu.RDelay", new Slider("Delay between shots", 0, 0, 2500)); ComboMenu.Add("Plugins.Jhin.ComboMenu.RMode", new ComboBox("R mode", 0, "In Combo mode", "KeyBind", "Automatic")); ComboMenu.Add("Plugins.Jhin.ComboMenu.RKeybind", new KeyBind("R keybind", false, KeyBind.BindTypes.HoldActive, 'T')); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Jhin addon"); HarassMenu.AddLabel("Dancing Grenade (Q) settings :"); HarassMenu.Add("Plugins.Jhin.HarassMenu.UseQ", new CheckBox("Use Q", false)); HarassMenu.Add("Plugins.Jhin.HarassMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 80, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("Deadly Flourish (W) settings :"); HarassMenu.Add("Plugins.Jhin.HarassMenu.UseW", new CheckBox("Use W")); HarassMenu.Add("Plugins.Jhin.HarassMenu.MinManaW", new Slider("Min mana percentage ({0}%) to use W", 80, 1)); HarassMenu.AddSeparator(5); LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("Lane clear settings for Jhin addon"); LaneClearMenu.AddLabel("Basic settings :"); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby")); var scanRange = LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Dancing Grenade (Q) settings :"); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane Clear", false)); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle Clear")); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.MinManaQ", new Slider("Minimum mana percentage ({0}%) to use Q", 50, 1)); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.MinMinionsKilledFromQ", new Slider("Minimum minions killed to use Q", 3, 1, 4)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Deadly Flourish (W) settings :"); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.UseWInLaneClear", new CheckBox("Use w in Lane Clear")); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.UseWInJungleClear", new CheckBox("Use W in Jungle Clear")); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.MinManaW", new Slider("Min mana percentage ({0}%) to use W", 50, 1)); MenuManager.BuildAntiGapcloserMenu(); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc settings for Jhin addon"); MiscMenu.AddLabel("Basic settings :"); MiscMenu.Add("Plugins.Jhin.MiscMenu.EnableKillsteal", new CheckBox("Enable Killsteal")); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Deadly Flourish (W) settings :"); MiscMenu.Add("Plugins.Jhin.MiscMenu.WFowPrediction", new CheckBox("Use FoW prediction")); MiscMenu.Add("Plugins.Jhin.MiscMenu.WAntiGapcloser", new CheckBox("Cast against gapclosers")); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Captive Audience (E) settings :"); MiscMenu.Add("Plugins.Jhin.MiscMenu.EAntiGapcloser", new CheckBox("Cast against gapclosers")); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawings settings for Jhin addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Dancing Grenade (Q) settings :"); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawQ", new CheckBox("Draw Q range")); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Deadly Flourish (W) settings :"); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawW", new CheckBox("Draw W range")); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Captive Audience (E) settings :"); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawE", new CheckBox("Draw E range")); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Curtain Call (R) settings :"); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawR", new CheckBox("Draw R range")); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawInfo", new CheckBox("Draw Infos")).OnValueChange += (a, b) => { if (b.NewValue) { DamageIndicator.DamageDelegate = HandleDamageIndicator; } else if (!b.NewValue) { DamageIndicator.DamageDelegate = null; } }; DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.InfoColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[4].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddLabel("Draws damage indicator and minions killable from Q"); }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Urgot addon"); ComboMenu.AddLabel("Acid Hunter (Q) settings :"); ComboMenu.Add("Plugins.Urgot.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Terror Capacitor (W) settings :"); ComboMenu.Add("Plugins.Urgot.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Noxian Corrosive Charge (E) settings :"); ComboMenu.Add("Plugins.Urgot.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Hyper-Kinetic Position Reverser (R) settings :"); ComboMenu.Add("Plugins.Urgot.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Urgot.ComboMenu.UseRToSwapPosUnderTower", new CheckBox("Try to swap enemy pos under tower")); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Urgot addon"); HarassMenu.AddLabel("Acid Hunter (Q) settings :"); HarassMenu.Add("Plugins.Urgot.HarassMenu.UseQ", new CheckBox("Use Q")); HarassMenu.Add("Plugins.Urgot.HarassMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 40, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("Noxian Corrosive Charge (E) settings :"); HarassMenu.Add("Plugins.Urgot.HarassMenu.UseE", new CheckBox("Use E")); HarassMenu.Add("Plugins.Urgot.HarassMenu.MinManaE", new Slider("Min mana percentage ({0}%) to use E", 40, 1)); HarassMenu.AddSeparator(5); LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("Lane clear settings for Urgot addon"); LaneClearMenu.AddLabel("Basic settings :"); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby")); var scanRange = LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Acid Hunter (Q) settings :"); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane Clear")); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle Clear")); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Noxian Corrosive Charge (E) settings :"); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.UseEInLaneClear", new CheckBox("Use E in Lane Clear")); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.UseEInJungleClear", new CheckBox("Use E in Jungle Clear")); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.MinManaE", new Slider("Min mana percentage ({0}%) to use E", 50, 1)); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc settings for Urgot addon"); MiscMenu.AddLabel("Basic settings :"); MiscMenu.Add("Plugins.Urgot.MiscMenu.EnableKillsteal", new CheckBox("Enable Killsteal")); MiscMenu.AddSeparator(2); MiscMenu.Add("Plugins.Urgot.MiscMenu.EnableTearStacker", new CheckBox("Enable Tear Stacker")); MiscMenu.Add("Plugins.Urgot.MiscMenu.TearStackerMinMana", new Slider("Tear Stacker => Min mana percentage : {0}%", 75)); MiscMenu.Add("Plugins.Urgot.MiscMenu.EnableTearStacker", new CheckBox("Enable Tear Stacker")).OnValueChange += (a, b) => { TearStacker.Enabled = b.NewValue; }; MiscMenu.Add("Plugins.Urgot.MiscMenu.StackOnlyInFountain", new CheckBox("Stack only in fountain", false)).OnValueChange += (a, b) => { TearStacker.OnlyInFountain = b.NewValue; }; MiscMenu.Add("Plugins.Urgot.MiscMenu.TearStackerMinMana", new Slider("Tear Stacker => Min mana percentage : {0}%", 75)).OnValueChange += (a, b) => { TearStacker.MinimumManaPercent = b.NewValue; }; TearStacker.Enabled = Settings.Misc.EnableTearStacker; TearStacker.OnlyInFountain = Settings.Misc.StackOnlyInFountain; TearStacker.MinimumManaPercent = Settings.Misc.TearStackerMinMana; MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Acid Hunter (Q) settings :"); MiscMenu.Add("Plugins.Urgot.MiscMenu.AutoHarass", new KeyBind("Auto harass", true, KeyBind.BindTypes.PressToggle, 'T')); MiscMenu.AddLabel("Enables Auto harass on enemies with E debuff in Lane Clear and Harass mode !"); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Terror Capacitor (W) settings :"); MiscMenu.Add("Plugins.Urgot.MiscMenu.WMinDamage", new Slider("Auto W if incoming damage will deal more than {0}% of my hp", 10, 1)); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Hyper-Kinetic Position Reverser (R) settings :"); MiscMenu.Add("Plugins.Urgot.MiscMenu.UseRAgainstGapclosers", new CheckBox("Use R against gapclosers")); MiscMenu.Add("Plugins.Urgot.MiscMenu.UseRToInterrupt", new CheckBox("Use R to interrupt dangerous spells")); MenuManager.BuildAntiGapcloserMenu(); MenuManager.BuildInterrupterMenu(); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawings settings for Urgot addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Acid Hunter (Q) settings :"); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawQ", new CheckBox("Draw Q range")); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Noxian Corrosive Charge (E) settings :"); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawE", new CheckBox("Draw E range")); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Hyper-Kinetic Position Reverser (R) settings :"); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawR", new CheckBox("Draw R range", false)); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Other settings :"); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawInfo", new CheckBox("Draw Infos")).OnValueChange += (a, b) => { if (b.NewValue) { DamageIndicator.DamageDelegate = HandleDamageIndicator; } else if (!b.NewValue) { DamageIndicator.DamageDelegate = null; } }; DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.InfoColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[3].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddLabel("Draws damage indicator"); }
public static void getMenu() { MenuKog = MainMenu.AddMenu("KogMala", "KogMala"); MenuKog.AddGroupLabel("O cuspidao nervoso!"); MenuKog.AddSeparator(); MenuKog.AddLabel("Version: " + G_version); MenuKog.AddLabel("Made without love by Kk2"); ComboMenu = MenuKog.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Options"); ComboMenu.AddSeparator(); ComboMenu.Add("comboQ", new CheckBox("Use Q on Combo")); ComboMenu.Add("comboW", new CheckBox("Use W on Combo")); ComboMenu.Add("comboE", new CheckBox("Use E on Combo")); ComboMenu.Add("comboR", new CheckBox("Use R on Combo")); HarassMenu = MenuKog.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Options"); HarassMenu.AddSeparator(); HarassMenu.Add("harassQ", new CheckBox("Use Q on Harass")); HarassMenu.Add("harassW", new CheckBox("Use W on Harass")); HarassMenu.Add("harassE", new CheckBox("Use E on Harass")); HarassMenu.Add("harassR", new CheckBox("Use R on Harass")); LaneClearMenu = MenuKog.AddSubMenu("LaneClear", "LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear Options"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("clearW", new CheckBox("use W on LaneClear")); JungleMenu = MenuKog.AddSubMenu("JungleClear", "JungleClear"); JungleMenu.AddGroupLabel("JungleClear Options"); JungleMenu.AddSeparator(); JungleMenu.Add("jungleW", new CheckBox("use W on JungleClear")); JungleMenu.Add("jungleR", new CheckBox("use R on JungleClear")); JungleMenu.Add("jungleS", new Slider("Mana % > to JungleClear", 20)); MiscMenu = MenuKog.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Misc Options"); MiscMenu.AddSeparator(); MiscMenu.Add("autoPilot", new CheckBox("AutoPilot Passive of Kog")); MiscMenu.Add("useEgap", new CheckBox("Use E on GapCloser")); MiscMenu.AddSeparator(); SkinSelect = MiscMenu.Add("skinSelect", new Slider("Choose your Skin [number]", 5, 0, 8)); SkinSelect.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs aargs) { _Player.SetSkin(_Player.ChampionName, aargs.NewValue); }; ItemsMenu = MenuKog.AddSubMenu("Items", "Items"); ItemsMenu.AddGroupLabel("Items Options"); ItemsMenu.AddSeparator(); ItemsMenu.Add("usePOT", new CheckBox("Use Health Potions")); ItemsMenu.AddSeparator(); ItemsMenu.Add("useBTRK", new CheckBox("Use BTRK")); ItemsMenu.Add("myHP", new Slider("Use If my HP <", 20)); ItemsMenu.Add("enemyHP", new Slider("Use If enemy HP <", 20)); ItemsMenu.AddSeparator(); DrawsMenu = MenuKog.AddSubMenu("Drawings", "Drawings"); DrawsMenu.AddGroupLabel("Drawing Options"); DrawsMenu.AddSeparator(); DrawsMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawsMenu.Add("drawW", new CheckBox("Draw W Range")); DrawsMenu.Add("drawE", new CheckBox("Draw E Range")); DrawsMenu.Add("drawR", new CheckBox("Draw R Range")); }
static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Twitch")) { return; } Chat.Print("Twitch7 Loaded!", Color.Orange); Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q); W = new Spell.Skillshot(SpellSlot.W, 950, SkillShotType.Circular, 250, 1550, 275); W.AllowedCollisionCount = int.MaxValue; E = new Spell.Active(SpellSlot.E, 1200); R = new Spell.Active(SpellSlot.R); Botrk = new Item(ItemId.Blade_of_the_Ruined_King); Bil = new Item(3144, 475f); Youmuu = new Item(3142, 10); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Menu = MainMenu.AddMenu("Twitch7", "Twitch"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("连招设置", "Combo"); ComboMenu.AddGroupLabel("连招设置"); ComboMenu.Add("ComboQ", new CheckBox("技能 [Q]")); ComboMenu.Add("ComboW", new CheckBox("技能 [W]")); ComboMenu.AddGroupLabel("连招[E] 设置"); ComboMenu.Add("ComboE", new CheckBox("技能 [R]")); ComboMenu.Add("MinEC", new Slider("最低层数使用 [E]", 5, 0, 6)); ComboMenu.AddGroupLabel("连招[E] 目标"); foreach (var target in EntityManager.Heroes.Enemies) { ComboMenu.Add("combo" + target.ChampionName, new CheckBox("" + target.ChampionName)); } ComboMenu.AddSeparator(); ComboMenu.Add("ComboR", new CheckBox("技能 [R]")); ComboMenu.Add("MinR", new Slider("最少敌人数使用 [R]", 3, 0, 5)); HarassMenu = Menu.AddSubMenu("骚扰设置", "Harass"); HarassMenu.AddGroupLabel("骚扰设置"); HarassMenu.Add("HarassW", new CheckBox("使用 [W]")); HarassMenu.Add("HarassQ", new CheckBox("使用 [Q]", false)); HarassMenu.Add("HminQ", new Slider("最少敌人数使用 [Q]", 2, 0, 5)); HarassMenu.AddGroupLabel("骚扰[E] 设置"); HarassMenu.Add("HarassE", new CheckBox("使用 [E]")); HarassMenu.Add("HminE", new Slider("最低层数使用 [E]", 5, 0, 6)); HarassMenu.AddGroupLabel("骚扰[E] 目标"); foreach (var target in EntityManager.Heroes.Enemies) { HarassMenu.Add("haras" + target.ChampionName, new CheckBox("" + target.ChampionName)); } HarassMenu.Add("ManaQ", new Slider("骚扰最低蓝量", 40)); LaneClearMenu = Menu.AddSubMenu("清线设置", "LaneClear"); LaneClearMenu.AddGroupLabel("清线设置"); LaneClearMenu.Add("ELC", new CheckBox("使用 [E] 清线", false)); LaneClearMenu.Add("ELH", new CheckBox("只使用 [E] 尾兵", false)); LaneClearMenu.Add("mineLC", new Slider("最低层数使用 [E]", 4, 0, 6)); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("WLC", new CheckBox("使用 [W] 清线", false)); LaneClearMenu.Add("ManaLC", new Slider("清线最低蓝量", 40)); JungleClearMenu = Menu.AddSubMenu("清野设置", "JungleClear"); JungleClearMenu.AddGroupLabel("清野设置"); JungleClearMenu.Add("EJungle", new CheckBox("使用 [E]")); JungleClearMenu.Add("mineJ", new Slider("最低层数使用 [E]", 6, 0, 6)); JungleClearMenu.AddSeparator(); JungleClearMenu.Add("WJungle", new CheckBox("使用 [W]")); JungleClearMenu.Add("MnJungle", new Slider("骚清野最低蓝量", 30)); KillStealMenu = Menu.AddSubMenu("抢头设置", "KillSteal"); KillStealMenu.AddGroupLabel("抢头设置"); KillStealMenu.Add("KsW", new CheckBox("使用 [W] 抢头")); KillStealMenu.Add("KsE", new CheckBox("使用 [E] 抢头")); KillStealMenu.Add("ign", new CheckBox("使用 [点燃] 抢头")); Misc = Menu.AddSubMenu("杂项设置", "Misc"); Misc.AddGroupLabel("杂项设置"); Misc.Add("AntiGap", new CheckBox("使用 [W] 防突进")); Misc.Add("FleeQ", new CheckBox("使用 [Q] 逃跑")); Misc.Add("FleeW", new CheckBox("使用 [W] 逃跑")); Misc.AddGroupLabel("换肤"); Misc.Add("checkSkin", new CheckBox("使用换肤")); Misc.Add("skin.Id", new ComboBox("皮肤模式", 7, "Default", "1", "2", "3", "4", "5", "6", "7")); Misc.AddGroupLabel("线圈设置"); Misc.Add("DrawW", new CheckBox("W 范围")); Misc.Add("DrawE", new CheckBox("E 范围")); Misc.Add("Damage", new CheckBox("伤害指示器")); Items = Menu.AddSubMenu("物品设置", "Items"); Items.AddGroupLabel("物品设置"); Items.Add("you", new CheckBox("使用幽梦")); Items.Add("BOTRK", new CheckBox("使用破败")); Items.Add("ihp", new Slider("自身低于X血量使用破败", 50)); Items.Add("ihpp", new Slider("敌人血量低于X使用破败", 50)); Drawing.OnDraw += Drawing_OnDraw; Drawing.OnEndScene += Damage; Game.OnTick += Game_OnTick; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; }
static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Hecarim")) { return; } Chat.Print("Hecarim7 Loaded!", Color.Orange); Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 350); W = new Spell.Active(SpellSlot.W, 525); E = new Spell.Active(SpellSlot.E, 450); R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Linear, 250, 800, 200); R.AllowedCollisionCount = int.MaxValue; Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Menu = MainMenu.AddMenu("Hecarim7", "Hecarim"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Combo Settings"); ComboMenu.Add("ComboQ", new CheckBox("Spell [Q]")); ComboMenu.Add("ComboW", new CheckBox("Spell [W]")); ComboMenu.Add("ComboE", new CheckBox("Spell [E]")); ComboMenu.AddSeparator(); ComboMenu.Add("ComboR", new CheckBox("Spell [R]")); ComboMenu.AddSeparator(); ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 3, 0, 5)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Spell [Q]")); HarassMenu.Add("ManaQ", new Slider("Min Mana Harass [Q]", 40)); HarassMenu.AddSeparator(); HarassMenu.Add("HarassW", new CheckBox("Spell [W]", false)); HarassMenu.Add("ManaW", new Slider("Min Mana Harass [W]<=", 40)); Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass"); Auto.AddLabel("Auto Harass Settings"); Auto.Add("AutoQ", new CheckBox("Auto [Q]")); Auto.Add("ManaQ", new Slider("Min Mana Auto [Q]", 60)); LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear"); LaneClearMenu.AddLabel("LastHit Settings"); LaneClearMenu.Add("LastQ", new CheckBox("Spell [Q] LastHit")); LaneClearMenu.Add("LhMana", new Slider("Min Mana Lasthit [Q]", 60)); LaneClearMenu.AddSeparator(); LaneClearMenu.AddLabel("Lane Clear Settings"); LaneClearMenu.Add("LastQLC", new CheckBox("LaneClear With [Q]")); LaneClearMenu.Add("ManaLC", new Slider("Min Mana [Q] LaneClear", 50)); LaneClearMenu.Add("LastWLC", new CheckBox("LaneClear With [W]")); LaneClearMenu.Add("ManaLCW", new Slider("Min Mana [W] LaneClear", 70)); KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal"); KillStealMenu.AddLabel("KillSteal Settings"); KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal")); KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal")); KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal")); KillStealMenu.AddSeparator(); KillStealMenu.AddLabel("Ultimate Settings"); KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal")); KillStealMenu.Add("minKsR", new Slider("Min [R] Distance KillSteal", 100, 1, 700)); Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger"); Skin.Add("checkSkin", new CheckBox("Use Skin Changer")); Skin.Add("skin.Id", new ComboBox("Skin Mode", 8, "Default", "1", "2", "3", "4", "5", "6", "7", "8")); Drawings = Menu.AddSubMenu("Draw Settings", "Draw"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("DrawQ", new CheckBox("Q Range")); Drawings.Add("DrawW", new CheckBox("W Range", false)); Drawing.OnDraw += Drawing_OnDraw; Game.OnTick += Game_OnTick; }
static Kalista() { if (!Directory.Exists(appdata)) { Directory.CreateDirectory(appdata); } if (!File.Exists(appdata + Game.GameId + ".dat")) { File.Create(appdata + Game.GameId + ".dat"); Created = true; } Edmg = new Text(string.Empty, new Font("Tahoma", 9, FontStyle.Bold)) { Color = System.Drawing.Color.White }; Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2100, 60) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Skillshot(SpellSlot.W, 5000, SkillShotType.Circular, 250, 2100, 80); E = new Spell.Active(SpellSlot.E, 1000); R = new Spell.Active(SpellSlot.R, 1100); SpellList.Add(Q); SpellList.Add(E); MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); HarassMenu = MenuIni.AddSubMenu("Harass"); JungleClearMenu = MenuIni.AddSubMenu("JungleClear"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); DrawMenu = MenuIni.AddSubMenu("Drawings"); SpellList.ForEach( i => { ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); HarassMenu.AddSeparator(0); LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); LaneClearMenu.AddSeparator(0); JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); JungleClearMenu.AddSeparator(0); KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal"); DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot); }); //AutoMenu.CreateCheckBox("exploit", "Enable Kalista Exploit (WILL BAN YOU)", false); AutoMenu.CreateCheckBox("SoulBound", "R Save Soul Bound"); AutoMenu.CreateCheckBox("AutoR", "Auto R"); AutoMenu.CreateCheckBox("EDeath", "E Before Death"); AutoMenu.CreateCheckBox("AutoEJungle", "Auto Steal Jungle Camps (E)"); AutoMenu.CreateCheckBox("AutoEBig", "Auto Use E Big Minions"); AutoMenu.CreateCheckBox("AutoEUnKillable", "Auto Use E On UnKillable Minions", false); AutoMenu.CreateCheckBox("AutoE", "Auto Use E if no modes active", false); AutoMenu.CreateSlider("AutoEcount", "{0} Min Stacks to Auto E", 5, 1, 25); var balistahero = Ballistaheros.FirstOrDefault(a => EntityManager.Heroes.Allies.Any(b => a.Hero == b.Hero)); if (balistahero != null) { AutoMenu.CreateCheckBox(balistahero.Hero.ToString(), "Use Ballista With " + balistahero.Hero); AutoMenu.CreateSlider(balistahero.Hero + "dis", "Min Distance To Use Ballista", 600, 0, 1100); } ComboMenu.CreateCheckBox("Gapclose", "Auto Attack Minions To GapClose"); ComboMenu.CreateSlider("EKillCount", "Use E To Kill {0}+ Enemies Only", 1, 1, 6); HarassMenu.CreateCheckBox("Emin", "E Kill Minion For Harass"); HarassMenu.CreateSlider("Estacks", "{0} Stacks to Use E", 5, 1, 25); LaneClearMenu.CreateKeyBind("Etog", "E Toggle LaneClear", false, KeyBind.BindTypes.PressToggle); LaneClearMenu.CreateSlider("Qhits", "Q Hit Count {0}", 3, 1, 15); LaneClearMenu.CreateSlider("Ekills", "E Kill Count {0}", 2, 1, 10); JungleClearMenu.CreateCheckBox("Esmall", "E Kill Small Mobs"); KillStealMenu.CreateCheckBox("ETransfer", "Stacks Transfer Killsteal (Q > E)"); DrawMenu.CreateCheckBox("EDMG", "Draw E Damage"); Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; Spellbook.OnCastSpell += Spellbook_OnCastSpell; Events.OnIncomingDamage += Events_OnIncomingDamage; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Obj_AI_Base.OnBuffGain += Obj_AI_Base_OnBuffGain; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Events.OnGameEnd += Events_OnGameEnd; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Ashe addon"); ComboMenu.AddLabel("Ranger's Focus (Q) settings :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Volley (W) settings :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Hawkshot (E) settings :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Enchanted Crystal Arrow (R) settings :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Ashe.ComboMenu.RMinimumRange", new Slider("R minimum range to cast", 350, 100, 700)); ComboMenu.Add("Plugins.Ashe.ComboMenu.RMaximumRange", new Slider("R maximum range to cast", 2500, 700, 3000)); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Ashe addon"); HarassMenu.AddLabel("Volley (W) settings :"); HarassMenu.Add("Plugins.Ashe.HarassMenu.UseW", new CheckBox("Use W")); HarassMenu.Add("Plugins.Ashe.HarassMenu.MinManaForW", new Slider("Min mana percentage ({0}%) to use W", 60, 1)); HarassMenu.AddSeparator(5); LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("Lane clear settings for Ashe addon"); LaneClearMenu.AddLabel("Basic settings :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby")); var scanRange = LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Ranger's Focus (Q) settings :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Volley (W) settings :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseWInLaneClear", new CheckBox("Use W in Lane Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseWInJungleClear", new CheckBox("Use W in Jungle Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.MinManaW", new Slider("Min mana percentage ({0}%) to use W", 80, 1)); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc settings for Ashe addon"); MiscMenu.Add("Plugins.Ashe.MiscMenu.MaxInterrupterRange", new Slider("Max range to cast R against interruptible spell", 1500, 0, 2500)); MenuManager.BuildAntiGapcloserMenu(); MenuManager.BuildInterrupterMenu(); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawing settings for Ashe addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawW", new CheckBox("Draw W range")); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawWColor", new CheckBox("Change Color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawR", new CheckBox("Draw R range")); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawRColor", new CheckBox("Change Color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(Color.Aquamarine); a.CurrentValue = false; }; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("老鼠 连招 设置"); ComboMenu.AddLabel("Q 设置 :"); ComboMenu.Add("Plugins.Twitch.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.Add("Plugins.Twitch.ComboMenu.UseQAfterKill", new CheckBox("击杀后使用Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("W 设置 :"); ComboMenu.Add("Plugins.Twitch.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.Add("Plugins.Twitch.ComboMenu.BlockWIfRIsActive", new CheckBox("有大招的时候不使用W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("E 设置 :"); ComboMenu.Add("Plugins.Twitch.ComboMenu.UseE", new CheckBox("Use E")); var mode = ComboMenu.Add("Plugins.Twitch.ComboMenu.UseEIfDmg", new ComboBox("E 使用模式", 0, "百分比", "最大层", "仅击杀的时候")); ComboMenu.AddSeparator(10); ComboMenu.AddLabel("百分比 : 在敌人的当前生命的百分比使用E.\n最大层 : 敌人达到最大层伤害才使用E.\n仅击杀的时候 : " + "能杀死敌人的时候才使用E."); ComboMenu.AddSeparator(10); var percentage = ComboMenu.Add("Plugins.Twitch.ComboMenu.EAtStacks", new Slider("Use E if will deal ({0}%) percentage of enemy hp.", 30)); switch (mode.CurrentValue) { case 0: percentage.DisplayName = "使用E在 ({0}%) 敌人的HP百分比."; percentage.MinValue = 0; percentage.MaxValue = 100; break; case 1: percentage.DisplayName = "Use E at {0} stacks."; percentage.MinValue = 1; percentage.MaxValue = 6; break; case 2: percentage.IsVisible = false; break; } mode.OnValueChange += (a, b) => { switch (b.NewValue) { case 0: percentage.DisplayName = "使用E在 ({0}%) 敌人的HP百分比."; percentage.MinValue = 0; percentage.MaxValue = 100; percentage.IsVisible = true; break; case 1: percentage.DisplayName = "使用E在 {0} 层."; percentage.MinValue = 1; percentage.MaxValue = 6; percentage.IsVisible = true; break; case 2: percentage.IsVisible = false; break; } }; ComboMenu.AddSeparator(5); ComboMenu.AddLabel("R 设置 :"); ComboMenu.Add("Plugins.Twitch.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Twitch.ComboMenu.RIfEnemiesHit", new Slider("当{0} 人的时候使用R", 3, 1, 5)); ComboMenu.AddSeparator(5); ComboMenu.Add("Plugins.Twitch.ComboMenu.RifTargetOutOfRange", new CheckBox("如果目标超出普攻范围使用R", false)); ComboMenu.AddLabel("如果目标能杀死使用R, 但他不在普攻范围内, R不会在接下来的2秒."); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("老鼠 自动骚扰 设置"); HarassMenu.AddLabel("W 设置 :"); HarassMenu.Add("Plugins.Twitch.HarassMenu.UseW", new CheckBox("Use W", false)); HarassMenu.Add("Plugins.Twitch.HarassMenu.WMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 80, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("E 设置 :"); HarassMenu.Add("Plugins.Twitch.HarassMenu.UseE", new CheckBox("Use E", false)); HarassMenu.Add("Plugins.Twitch.HarassMenu.TwoEnemiesMin", new CheckBox("只在击中2个或更多敌人", false)); HarassMenu.Add("Plugins.Twitch.HarassMenu.EMinMana", new Slider("最小蓝 百分比 ({0}%) 使用E", 80, 1)); HarassMenu.Add("Plugins.Twitch.HarassMenu.EMinStacks", new Slider("最小层数使用E", 6, 1, 6)); LaneClearMenu = MenuManager.Menu.AddSubMenu("Lane clear"); LaneClearMenu.AddGroupLabel("老鼠 清线 设置"); LaneClearMenu.AddLabel("基本设置 :"); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EnableLCIfNoEn", new CheckBox("只有附近没有敌人才能启用清线")); var scanRange = LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.ScanRange", new Slider("扫描敌人范围", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.AllowedEnemies", new Slider("敌人数量", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("W 设置 :"); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.UseW", new CheckBox("Use W", false)); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.WMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 80, 1)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Contaminate (E) settings :"); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.UseE", new CheckBox("Use E", false)); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EMinMana", new Slider("最小蓝 百分比 ({0}%) 使用E", 80, 1)); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EMinMinionsHit", new Slider("最少小兵的时候使用E", 4, 1, 7)); JungleClearMenu = MenuManager.Menu.AddSubMenu("Jungle clear"); JungleClearMenu.AddGroupLabel("老鼠 打野 设置"); JungleClearMenu.AddLabel("W 设置 :"); JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.UseW", new CheckBox("Use W", false)); JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.WMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 80, 1)); JungleClearMenu.AddSeparator(5); JungleClearMenu.AddLabel("E 设置 :"); JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.UseE", new CheckBox("Use E")); JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.EMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 30, 1)); JungleClearMenu.AddLabel("使用E仅在能杀死大野怪和buff"); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("老鼠 杂项 设置"); MiscMenu.AddLabel("基本设置 :"); MiscMenu.Add("Plugins.Twitch.MiscMenu.StealthRecall", new CheckBox("隐身回城-回城的时候使用Q")); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("老鼠 线圈 设置"); DrawingsMenu.AddLabel("杂项 设置 :"); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("只在技能准备好的时候画出线圈")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("W 设置 :"); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawW", new CheckBox("Draw W range", false)); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("E 设置 :"); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawE", new CheckBox("Draw E range")); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("R 设置 :"); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawR", new CheckBox("Draw R range")); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("损坏指示图设置 :"); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawDamageIndicator", new CheckBox("绘制敌人血条的损伤指示器", false)).OnValueChange += (a, b) => { if (b.NewValue) { DamageIndicator.DamageDelegate = HandleDamageIndicator; } else if (!b.NewValue) { DamageIndicator.DamageDelegate = null; } }; DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawDamageIndicatorColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; }
static Kalista() { if (!Directory.Exists(appdata)) { Directory.CreateDirectory(appdata); } if (!File.Exists(appdata + Game.GameId + ".dat")) { File.Create(appdata + Game.GameId + ".dat"); Created = true; } Edmg = new Text(string.Empty, new Font("Tahoma", 9, FontStyle.Bold)) { Color = System.Drawing.Color.White }; Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2100, 60) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Skillshot(SpellSlot.W, 5000, SkillShotType.Circular, 250, 2100, 80); E = new Spell.Active(SpellSlot.E, 1000); R = new Spell.Active(SpellSlot.R, 1100); SpellList.Add(Q); SpellList.Add(E); MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Otomatik"); ComboMenu = MenuIni.AddSubMenu("Kombo"); HarassMenu = MenuIni.AddSubMenu("Dürtme"); JungleClearMenu = MenuIni.AddSubMenu("OrmanTemizleme"); LaneClearMenu = MenuIni.AddSubMenu("LaneTemizleme"); KillStealMenu = MenuIni.AddSubMenu("KillÇal"); DrawMenu = MenuIni.AddSubMenu("Göstergeler"); SpellList.ForEach( i => { ComboMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot); HarassMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot); HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Yardımcısı {0}%", 60); HarassMenu.AddSeparator(0); LaneClearMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot); LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Yardımcısı {0}%", 60); LaneClearMenu.AddSeparator(0); JungleClearMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot); JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Yardımcısı {0}%", 60); JungleClearMenu.AddSeparator(0); KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillÇal"); DrawMenu.CreateCheckBox(i.Slot, "Göster " + i.Slot); }); //AutoMenu.CreateCheckBox("exploit", "Kalista Exploit Kullan (Ban Yiyebilirsin)", false); AutoMenu.CreateCheckBox("SoulBound", "Bağlı Olduğuna R sakla"); AutoMenu.CreateCheckBox("AutoR", "Otomatik R"); AutoMenu.CreateCheckBox("EDeath", "Ölmeden Önce E"); AutoMenu.CreateCheckBox("AutoEJungle", "Orman Moblarını Otomatik çal (E)"); AutoMenu.CreateCheckBox("AutoEBig", "Büyük Minyonlar için Otomatik E"); AutoMenu.CreateCheckBox("AutoEUnKillable", "Ölmeyecek minyonlar için otomatik E", false); AutoMenu.CreateCheckBox("AutoE", "Hiçbir Mod Aktif Değilken Eyi yinede Kullan", false); AutoMenu.CreateSlider("AutoEcount", "{0} Otomatik R için yük say", 5, 1, 25); var balistahero = Ballistaheros.FirstOrDefault(a => EntityManager.Heroes.Allies.Any(b => a.Hero == b.Hero)); if (balistahero != null) { AutoMenu.CreateCheckBox(balistahero.Hero.ToString(), "Ballista Kullan şununla " + balistahero.Hero); AutoMenu.CreateSlider(balistahero.Hero + "dis", "Ballista için arandaki mesafe", 600, 0, 1100); } ComboMenu.CreateCheckBox("Gapclose", "Minyona vura vura Hareket et"); ComboMenu.CreateSlider("EKillCount", "E ile öldür {0}+ Sadece Düşman için", 1, 1, 6); HarassMenu.CreateCheckBox("Emin", "E ile minyon öldürerek Hedefi Dürt"); HarassMenu.CreateSlider("Estacks", "{0} E için en az yük", 5, 1, 25); LaneClearMenu.CreateKeyBind("Etog", "Lanetemizlemede E Kullan/Kullanma", false, KeyBind.BindTypes.PressToggle); LaneClearMenu.CreateSlider("Qhits", "Q kaç Minyona Çarpsın {0}", 3, 1, 15); LaneClearMenu.CreateSlider("Ekills", "E ile lanetemizleme için en az minyon {0}", 2, 1, 10); JungleClearMenu.CreateCheckBox("Esmall", "Küçük moblara E"); KillStealMenu.CreateCheckBox("ETransfer", "Kill Çalma için Q ya öncelik ver (Q > E)"); DrawMenu.CreateCheckBox("EDMG", "E Hasarını Göster"); Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; Spellbook.OnCastSpell += Spellbook_OnCastSpell; Events.OnIncomingDamage += Events_OnIncomingDamage; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Obj_AI_Base.OnBuffGain += Obj_AI_Base_OnBuffGain; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Events.OnGameEnd += Events_OnGameEnd; }
public static void Initialize() { // Addon Menu MagicianRyzeMenu = MainMenu.AddMenu("MagicianRyze", "MagicianRyze"); MagicianRyzeMenu.AddGroupLabel("Magician Ryze"); // Combo Menu ComboMenu = MagicianRyzeMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.Add("Ucombo", new Slider("Counter Combo - My Personal Settings", 1, 1, 2)); ComboMenu.AddSeparator(1); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.Add("Dcombo", new CheckBox("Only R if Target Rooted")); ComboMenu.AddSeparator(1); ComboMenu.Add("Scombo", new Slider("Passive stacks to Ult", 4, 1, 4)); // Harass Menu HarassMenu = MagicianRyzeMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = MagicianRyzeMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W")); JungleMenu.Add("Ejungle", new CheckBox("Use E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = MagicianRyzeMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q")); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); LaneClearMenu.Add("Elanec", new CheckBox("Use E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Planec", new CheckBox("Charge Passive in Lane Clear")); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Lane Clear Mode - QWE minions to Mana %"); LaneClearMenu.Add("Ulategame", new CheckBox("Late Game Mode", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Mode Activators"); LaneClearMenu.Add("Llategame", new Slider("Activate Late Game at Level", 14, 1, 18)); LaneClearMenu.Add("Mlategame", new Slider("Mana Limiter at Mana %", 15)); // LastHit Menu LastHitMenu = MagicianRyzeMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q")); LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false)); LastHitMenu.Add("Elasthit", new CheckBox("Use E", false)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = MagicianRyzeMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Wks", new CheckBox("Use W in KS")); KillStealMenu.Add("Eks", new CheckBox("Use E in KS")); // Drawing Menu DrawingMenu = MagicianRyzeMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("WEdraw", new CheckBox("Draw W & E")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9)); // Setting Menu SettingMenu = MagicianRyzeMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustack", new CheckBox("Stack Mode")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Ultimate Mode - If Ult is active, spam QWE"); SettingMenu.Add("Uultimate", new CheckBox("Ultimate Mode", false)); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Winterrupt", new CheckBox("Use W to interrupt")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Wgapc", new CheckBox("Use W to gapclose")); }