示例#1
0
    // 托管:出牌
    public static void trusteeshipLogic_OutPoker(DDZ_GameBase gameBase, DDZ_RoomData room, DDZ_PlayerData playerData)
    {
        try
        {
            // 轮到自己出牌
            {
                if (playerData.getPokerList().Count > 0)
                {
                    JObject backData = new JObject();
                    backData.Add("tag", room.m_tag);
                    backData.Add("uid", playerData.m_uid);
                    backData.Add("playAction", (int)TLJCommon.Consts.DDZ_PlayAction.PlayAction_PlayerOutPoker);
                    {
                        List <TLJCommon.PokerInfo> listPoker = LandlordsCardsHelper.GetTrusteeshipPoker(room, playerData);

                        //// 打印托管出的牌
                        //{
                        //    string str = "";
                        //    for (int i = 0; i < listPoker.Count; i++)
                        //    {
                        //        str += (listPoker[i].m_num + "、");
                        //    }
                        //    TLJ_PlayService.PlayService.log.Warn(m_logFlag + "----托管出牌:" + playerData.m_uid + ":" + str);
                        //}

                        JArray jarray = new JArray();
                        for (int i = 0; i < listPoker.Count; i++)
                        {
                            int num       = listPoker[i].m_num;
                            int pokerType = (int)listPoker[i].m_pokerType;
                            {
                                JObject temp = new JObject();
                                temp.Add("num", num);
                                temp.Add("pokerType", pokerType);
                                jarray.Add(temp);
                            }
                        }
                        backData.Add("pokerList", jarray);

                        if (listPoker.Count > 0)
                        {
                            backData.Add("hasOutPoker", true);
                        }
                        else
                        {
                            backData.Add("hasOutPoker", false);
                        }
                    }

                    //LogUtil.getInstance().addDebugLog(m_logFlag + "----" + "托管出牌:" + playerData.m_uid + "  " + backData.ToString());
                    DDZ_GameLogic.doTask_ReceivePlayerOutPoker(gameBase, playerData.m_connId, backData.ToString());
                }
            }
        }
        catch (Exception ex)
        {
            TLJ_PlayService.PlayService.log.Error(m_logFlag + "----" + ":trusteeshipLogic_OutPoker:" + ex);
        }
    }
    // 请求出牌
    public void reqOutPoker()
    {
        // 优先使用热更新的代码
        if (ILRuntimeUtil.getInstance().checkDllClassHasFunc(m_hotfix_class, "reqOutPoker"))
        {
            ILRuntimeUtil.getInstance().getAppDomain().Invoke(m_hotfix_path, "reqOutPoker", null, null);
            return;
        }

        JsonData data = new JsonData();

        data["tag"]        = DDZ_GameData.getInstance().m_tag;
        data["uid"]        = UserData.uid;
        data["playAction"] = (int)TLJCommon.Consts.DDZ_PlayAction.PlayAction_PlayerOutPoker;

        bool hasOutPoker = false;
        List <TLJCommon.PokerInfo> myOutPokerList = new List <TLJCommon.PokerInfo>();

        // 自己出的牌
        {
            JsonData jarray = new JsonData();
            for (int i = 0; i < DDZ_GameData.getInstance().m_myPokerObjList.Count; i++)
            {
                PokerScript pokerScript = DDZ_GameData.getInstance().m_myPokerObjList[i].GetComponent <PokerScript>();
                if (pokerScript.getIsJump())
                {
                    hasOutPoker = true;

                    JsonData jd = new JsonData();
                    jd["num"]       = pokerScript.getPokerNum();
                    jd["pokerType"] = pokerScript.getPokerType();
                    jarray.Add(jd);

                    myOutPokerList.Add(new TLJCommon.PokerInfo(pokerScript.getPokerNum(), (TLJCommon.Consts.PokerType)pokerScript.getPokerType()));
                }
            }

            data["hasOutPoker"] = hasOutPoker;

            if (hasOutPoker)
            {
                data["pokerList"] = jarray;
            }
        }

        // 检测出牌合理性
        {
            List <TLJCommon.PokerInfo> m_maxPlayerOutPokerList = DDZ_GameData.getInstance().m_maxPlayerOutPokerList;
            LandlordsCardsHelper.SetWeight(myOutPokerList);
            LandlordsCardsHelper.SetWeight(m_maxPlayerOutPokerList);

            if (myOutPokerList.Count != 0)
            {
                CardsType type;
                if (LandlordsCardsHelper.GetCardsType(myOutPokerList.ToArray(), out type))
                {
                    if (!DDZ_GameData.getInstance().m_isFreeOutPoker)
                    {
                        CardsType lastType;
                        if (LandlordsCardsHelper.GetCardsType(m_maxPlayerOutPokerList.ToArray(), out lastType))
                        {
                            List <PokerInfo[]> pokerInfoses = LandlordsCardsHelper.GetPrompt(myOutPokerList, m_maxPlayerOutPokerList, lastType);
                            if (pokerInfoses.Count == 0)
                            {
                                ToastScript.createToast("出牌不符合规则");
                                return;
                            }
                        }
                        else
                        {
                            ToastScript.createToast("上一家出牌不符合规则");
                            return;
                        }
                    }
                }
                else
                {
                    ToastScript.createToast("自己出牌不符合规则");
                    return;
                }
            }
            else
            {
                if (DDZ_GameData.getInstance().m_isFreeOutPoker)
                {
                    ToastScript.createToast("请选择您出的牌");
                    return;
                }
                else
                {
                    // 不要
                }
            }
        }

        PlayServiceSocket.s_instance.sendMessage(data.ToJson());

        // 所有牌设为未选中
        PokerScript.setAllPokerWeiXuanZe();
    }