示例#1
0
        public static void Shutdown()
        {
            EventManager.UnRegister <NpcIdleEvent>(OnCombatEvent);
            EventManager.UnRegister <NpcWalkEvent>(OnCombatEvent);
            EventManager.UnRegister <NpcSkillEvent>(OnCombatEvent);
            EventManager.UnRegister <NpcDieEvent>(OnCombatEvent);
            EventManager.UnRegister <NpcBackEvent>(OnCombatEvent);

            WaveManager.Shutdown();
            BuffManager.Shutdown();
            SkillManager.Shutdown();
            EmitterManager.Shutdown();
            BulletManager.Shutdown();
            NpcManager.Shutdown();
            MapManager.Shutdown();
            LabelManager.Shutdown();
            SfxManager.Shutdown();
        }