示例#1
0
    void Start()
    {
        zone   = GetComponent <Collider2D>();
        kyouko = FindObjectOfType <KyoukoEchoKyouko>();

        for (int i = 0; i < noiseCount; i++)
        {
            MakeNoise(delay * i);
            kyouko.IncrementEchoCount();
        }
    }
示例#2
0
 void Start()
 {
     kyouko     = GetComponentInParent <KyoukoEchoKyouko>();
     bodyBounds = kyouko.GetComponent <Collider2D>().bounds;
 }
示例#3
0
 void Start()
 {
     kyouko = FindObjectOfType <KyoukoEchoKyouko>();
 }