示例#1
0
            internal static void Game_OnUpdate(EventArgs args)
            {
                if (Player.IsDead)
                {
                    return;
                }

                if (!Player.IsRecalling() && !Player.InFountain())
                {
                    if (Menu.Item("AutoPotion.Use Health Potion").GetValue <bool>())
                    {
                        if (Player.HealthPercent <= Menu.Item("AutoPotion.ifHealthPercent").GetValue <Slider>().Value)
                        {
                            var healthSlot = GetPotionSlot(PotionType.Health);

                            if (!IsBuffActive(PotionType.Health) && healthSlot != null)
                            {
                                Player.Spellbook.CastSpell(healthSlot.SpellSlot);
                            }
                        }
                    }

                    if (Menu.Item("AutoPotion.Use Mana Potion").GetValue <bool>())
                    {
                        if (Player.ManaPercent <= Menu.Item("AutoPotion.ifManaPercent").GetValue <Slider>().Value)
                        {
                            var manaSlot = GetPotionSlot(PotionType.Mana);

                            if (!IsBuffActive(PotionType.Mana) && manaSlot != null)
                            {
                                Player.Spellbook.CastSpell(manaSlot.SpellSlot);
                            }
                        }
                    }
                }

                #region RS
                if (Menu.Item("OnAttack.RS").GetValue <bool>())
                {
                    OnAttack.setRSmiteSlot(); //Red Smite
                }
                #endregion

                #region BS
                if (Menu.Item("Killsteal.BS").GetValue <bool>() && Killsteal.smiteSlot != SpellSlot.Unknown)
                {
                    Killsteal.setBSmiteSlot();

                    var ts = ObjectManager.Get <Obj_AI_Hero>().Where(f => !f.IsAlly && !f.IsDead && Player.Distance(f, false) <= Killsteal.smrange);
                    if (ts == null)
                    {
                        return;
                    }

                    float dmg = Killsteal.BSDamage();
                    foreach (var t in ts)
                    {
                        if (AIO_Func.isKillable(t, dmg))
                        {
                            if (Killsteal.smiteSlot.IsReady() && Killsteal.BS.Slot == Killsteal.smiteSlot)
                            {
                                Player.Spellbook.CastSpell(Killsteal.smiteSlot, t);
                            }
                            else
                            {
                                return;
                            }
                        }
                    }
                }
                #endregion
            }
示例#2
0
文件: Activator.cs 项目: werdbrian/LS
            internal static float pastTime = 0; //버프 체크시 랙 덜걸리도록..

            internal static void Game_OnUpdate(EventArgs args)
            {
                if (Player.IsDead)
                {
                    return;
                }

                if (!Player.IsRecalling() && !Player.InFountain())
                {
                    if (Menu.Item("AutoPotion.Use Health Potion").GetValue <bool>())
                    {
                        if (AIO_Func.getHealthPercent(Player) <= Menu.Item("AutoPotion.ifHealthPercent").GetValue <Slider>().Value)
                        {
                            var healthSlot = GetPotionSlot(PotionType.Health);

                            if (!IsBuffActive(PotionType.Health) && healthSlot != null)
                            {
                                Player.Spellbook.CastSpell(healthSlot.SpellSlot);
                            }
                        }
                    }

                    if (Menu.Item("AutoPotion.Use Mana Potion").GetValue <bool>())
                    {
                        if (AIO_Func.getManaPercent(Player) <= Menu.Item("AutoPotion.ifManaPercent").GetValue <Slider>().Value)
                        {
                            var manaSlot = GetPotionSlot(PotionType.Mana);

                            if (!IsBuffActive(PotionType.Mana) && manaSlot != null)
                            {
                                Player.Spellbook.CastSpell(manaSlot.SpellSlot);
                            }
                        }
                    }
                }

                if (Menu.Item("Misc.BF").GetValue <bool>() && Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) // 개발 편의를 위해 추가한 버프 체크기.
                {
                    if (Environment.TickCount - pastTime > 500)                                                        //랙 줄이려고 추가함
                    {
                        pastTime = Environment.TickCount;
                    }
                    if (Environment.TickCount - pastTime > 499)
                    {
                        var Target = TargetSelector.GetTarget(1000, TargetSelector.DamageType.Physical);
                        if (Target == null)
                        {
                            foreach (var buff in Player.Buffs)
                            {
                                AIO_Func.sendDebugMsg("PLAYER : " + buff.Name);
                            }
                        }
                        else
                        {
                            foreach (var buff in Player.Buffs)
                            {
                                AIO_Func.sendDebugMsg("PLAYER : " + buff.Name);
                            }
                            foreach (var buff in Target.Buffs)
                            {
                                AIO_Func.sendDebugMsg("TARGET : " + buff.Name);
                            }
                        }
                    }
                }

                #region RS
                if (Menu.Item("OnAttack.RS").GetValue <bool>())
                {
                    OnAttack.setRSmiteSlot(); //Red Smite
                }
                #endregion
                #region BS
                if (Menu.Item("Killsteal.BS").GetValue <bool>())
                {
                    Killsteal.setBSmiteSlot();

                    var ts = ObjectManager.Get <Obj_AI_Hero>().Where(f => !f.IsAlly && !f.IsDead && Player.Distance(f, false) <= Killsteal.smrange);
                    if (ts == null)
                    {
                        return;
                    }

                    float dmg = Killsteal.BSDamage();
                    foreach (var t in ts)
                    {
                        if (AIO_Func.isKillable(t, dmg))
                        {
                            if (Killsteal.smiteSlot.IsReady() && Killsteal.BS.Slot == Killsteal.smiteSlot)
                            {
                                Player.Spellbook.CastSpell(Killsteal.smiteSlot, t);
                            }
                            else
                            {
                                return;
                            }
                        }
                    }
                }
                #endregion

                #region AA
                if (AIO_Func.AfterAttack() && AfterAttack.AIO)
                {
                    var target  = TargetSelector.GetTarget(Orbwalking.GetRealAutoAttackRange(Player) + 50, TargetSelector.DamageType.Physical, true);
                    var itemone = AfterAttack.itemsList.FirstOrDefault(x => Items.CanUseItem((int)x.Id) && target.IsValidTarget(x.Range) && Menu.Item("AfterAttack.Use " + x.Id.ToString()).GetValue <bool>());
                    if (Menu.Item("Misc.Cb").GetValue <bool>() && Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo ||
                        Menu.Item("Misc.Hr").GetValue <bool>() && Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed)
                    {
                        if (Menu.Item("AfterAttack.SF").GetValue <bool>())
                        {
                            if (AfterAttack.SkillCasted)
                            {
                                if (itemone.isTargeted)
                                {
                                    Items.UseItem(itemone.Id, (Obj_AI_Hero)target);
                                }
                                else
                                {
                                    Items.UseItem(itemone.Id);
                                }
                            }
                        }
                        else
                        {
                            if (itemone.isTargeted)
                            {
                                Items.UseItem(itemone.Id, (Obj_AI_Hero)target);
                            }
                            else
                            {
                                Items.UseItem(itemone.Id);
                            }
                        }
                    }
                }
                #endregion
            }