void OnSetPlayerData_KGPlayerData(CrossCall.IContext context) { KGPlayerData data = new KGPlayerData(); Serialize.Utility.Read(context.Param, ref data, "data"); _responder.SetPlayerData(data); }
void OnTranslatePlayerData_KGPlayerData(CrossCall.IContext context) { KGPlayerData data = new KGPlayerData(); Serialize.Utility.Read(context.Param, ref data, "data"); var __ret__ = _responder.TranslatePlayerData(data); Serialize.Utility.Write(context.Ret(), __ret__); }
public void SetPlayerData(KGPlayerData data) { Serialize.IWriter writer = _invoker.Begin(MODULE_ID); writer.Write(HASH_CODE); writer.Write((int)Message.SetPlayerData_KGPlayerData); Serialize.Utility.Write(writer, data, "data"); _invoker.End(); }
public KGPlayerData GetPlayerData() { Serialize.IWriter writer = _invoker.Begin(MODULE_ID); writer.Write(HASH_CODE); writer.Write((int)Message.GetPlayerData); KGPlayerData __ret__ = new KGPlayerData(); Serialize.Utility.Read(_invoker.End(), ref __ret__); return(__ret__); }
public KGPlayerData TranslatePlayerData(KGPlayerData data) { Serialize.IWriter writer = _invoker.Begin(MODULE_ID); writer.Write(HASH_CODE); writer.Write((int)Message.TranslatePlayerData_KGPlayerData); Serialize.Utility.Write(writer, data, "data"); KGPlayerData __ret__ = new KGPlayerData(); Serialize.Utility.Read(_invoker.End(), ref __ret__); return(__ret__); }
public static bool Write(IWriter writer, KGPlayerData val, string name = null) { if (!writer.StructBegin(KGPlayerData.HASH_CODE, name)) { return(false); } Write(writer, val.m_nForceID, "m_nForceID"); Write(writer, val.m_nStar, "m_nStar"); Write(writer, val.m_nQuality, "m_nQuality"); Write(writer, val.m_nLevel, "m_nLevel"); Write(writer, val.m_nExteriorID, "m_nExteriorID"); Write(writer, val.m_nWeaponRepresentID, "m_nWeaponRepresentID"); Write(writer, val.m_SkillData, "m_SkillData"); Write(writer, val.m_TalentData, "m_TalentData"); Write(writer, val.m_EquipmentData, "m_EquipmentData"); return(writer.StructEnd()); }
public static bool Read(IReader reader, ref KGPlayerData val, string name = null) { if (!reader.StructBegin(KGPlayerData.HASH_CODE, name)) { return(false); } Read(reader, ref val.m_nForceID, "m_nForceID"); Read(reader, ref val.m_nStar, "m_nStar"); Read(reader, ref val.m_nQuality, "m_nQuality"); Read(reader, ref val.m_nLevel, "m_nLevel"); Read(reader, ref val.m_nExteriorID, "m_nExteriorID"); Read(reader, ref val.m_nWeaponRepresentID, "m_nWeaponRepresentID"); Read(reader, ref val.m_SkillData, "m_SkillData"); Read(reader, ref val.m_TalentData, "m_TalentData"); Read(reader, ref val.m_EquipmentData, "m_EquipmentData"); return(reader.StructEnd()); }
public KGPlayerData TranslatePlayerData(KGPlayerData data) { Console.WriteLine("SetPlayerData(KGPlayerData data:{0})", data); return(new KGPlayerData()); }
public void SetPlayerData(KGPlayerData data) { Console.WriteLine("SetPlayerData(KGPlayerData data:{0})", data); }