Example #1
0
        void OnSetPlayerData_KGPlayerData(CrossCall.IContext context)
        {
            KGPlayerData data = new KGPlayerData();

            Serialize.Utility.Read(context.Param, ref data, "data");

            _responder.SetPlayerData(data);
        }
Example #2
0
        void OnTranslatePlayerData_KGPlayerData(CrossCall.IContext context)
        {
            KGPlayerData data = new KGPlayerData();

            Serialize.Utility.Read(context.Param, ref data, "data");

            var __ret__ = _responder.TranslatePlayerData(data);

            Serialize.Utility.Write(context.Ret(), __ret__);
        }
Example #3
0
        public void SetPlayerData(KGPlayerData data)
        {
            Serialize.IWriter writer = _invoker.Begin(MODULE_ID);
            writer.Write(HASH_CODE);
            writer.Write((int)Message.SetPlayerData_KGPlayerData);

            Serialize.Utility.Write(writer, data, "data");

            _invoker.End();
        }
Example #4
0
        public KGPlayerData GetPlayerData()
        {
            Serialize.IWriter writer = _invoker.Begin(MODULE_ID);
            writer.Write(HASH_CODE);
            writer.Write((int)Message.GetPlayerData);


            KGPlayerData __ret__ = new KGPlayerData();

            Serialize.Utility.Read(_invoker.End(), ref __ret__);
            return(__ret__);
        }
Example #5
0
        public KGPlayerData TranslatePlayerData(KGPlayerData data)
        {
            Serialize.IWriter writer = _invoker.Begin(MODULE_ID);
            writer.Write(HASH_CODE);
            writer.Write((int)Message.TranslatePlayerData_KGPlayerData);

            Serialize.Utility.Write(writer, data, "data");

            KGPlayerData __ret__ = new KGPlayerData();

            Serialize.Utility.Read(_invoker.End(), ref __ret__);
            return(__ret__);
        }
Example #6
0
        public static bool Write(IWriter writer, KGPlayerData val, string name = null)
        {
            if (!writer.StructBegin(KGPlayerData.HASH_CODE, name))
            {
                return(false);
            }

            Write(writer, val.m_nForceID, "m_nForceID");
            Write(writer, val.m_nStar, "m_nStar");
            Write(writer, val.m_nQuality, "m_nQuality");
            Write(writer, val.m_nLevel, "m_nLevel");
            Write(writer, val.m_nExteriorID, "m_nExteriorID");
            Write(writer, val.m_nWeaponRepresentID, "m_nWeaponRepresentID");
            Write(writer, val.m_SkillData, "m_SkillData");
            Write(writer, val.m_TalentData, "m_TalentData");
            Write(writer, val.m_EquipmentData, "m_EquipmentData");

            return(writer.StructEnd());
        }
Example #7
0
        public static bool Read(IReader reader, ref KGPlayerData val, string name = null)
        {
            if (!reader.StructBegin(KGPlayerData.HASH_CODE, name))
            {
                return(false);
            }

            Read(reader, ref val.m_nForceID, "m_nForceID");
            Read(reader, ref val.m_nStar, "m_nStar");
            Read(reader, ref val.m_nQuality, "m_nQuality");
            Read(reader, ref val.m_nLevel, "m_nLevel");
            Read(reader, ref val.m_nExteriorID, "m_nExteriorID");
            Read(reader, ref val.m_nWeaponRepresentID, "m_nWeaponRepresentID");
            Read(reader, ref val.m_SkillData, "m_SkillData");
            Read(reader, ref val.m_TalentData, "m_TalentData");
            Read(reader, ref val.m_EquipmentData, "m_EquipmentData");

            return(reader.StructEnd());
        }
Example #8
0
 public KGPlayerData TranslatePlayerData(KGPlayerData data)
 {
     Console.WriteLine("SetPlayerData(KGPlayerData data:{0})", data);
     return(new KGPlayerData());
 }
Example #9
0
 public void SetPlayerData(KGPlayerData data)
 {
     Console.WriteLine("SetPlayerData(KGPlayerData data:{0})", data);
 }