public void TrainingDone()
    {
        networkState.text   = "Network ready!";
        guessButton.enabled = true;

        currentPrediction = JavascriptInterfaceController.GetPrediction(numbers.Count + 1);
    }
    private void RetrainNetwork()
    {
        networkState.text   = "Network is training!";
        guessButton.enabled = false;

        float[] xValues = new float[numbers.Count];
        float[] yValues = new float[numbers.Count];

        for (int i = 0; i < numbers.Count; i++)
        {
            xValues[i] = i + 1;
            yValues[i] = numbers[i];
        }

        JavascriptInterfaceController.StartTraining(xValues, yValues, numbers.Count);
    }