public void TrainingDone() { networkState.text = "Network ready!"; guessButton.enabled = true; currentPrediction = JavascriptInterfaceController.GetPrediction(numbers.Count + 1); }
private void RetrainNetwork() { networkState.text = "Network is training!"; guessButton.enabled = false; float[] xValues = new float[numbers.Count]; float[] yValues = new float[numbers.Count]; for (int i = 0; i < numbers.Count; i++) { xValues[i] = i + 1; yValues[i] = numbers[i]; } JavascriptInterfaceController.StartTraining(xValues, yValues, numbers.Count); }