示例#1
0
 public TileMissing(Vector2 position)
 {
     ShouldGravity = false;
     Position = position;
     Name = "Missing";
     TileID = 0;
     TextureName = TextureManager.GetTextureFromID(TileID);
     ItemDroppedOnRemove= new Items.ItemMissing();
     Hardness = 0;
     RequiredTool = 0;
     RequiredToolLevel = 0;
 }
示例#2
0
 public TileMissing(Vector2 position)
 {
     ShouldGravity       = false;
     Position            = position;
     Name                = "Missing";
     TileID              = 0;
     TextureName         = TextureManager.GetTextureFromID(TileID);
     ItemDroppedOnRemove = new Items.ItemMissing();
     Hardness            = 0;
     RequiredTool        = 0;
     RequiredToolLevel   = 0;
 }