示例#1
0
    public void ShineSparkle()
    {
        if (_sparkle == null)
        {
            GameObject o = GameObject.Instantiate(Resources.Load("ItemSparkle")) as GameObject;
            _sparkle = o.GetComponent <ItemSparkle>();
        }

        _sparkle.transform.LookAt(Camera.main.transform);

        _isShining = true;
        _timer     = 0;
    }
示例#2
0
	public void ShineSparkle()
	{
		if(_sparkle == null)
		{
			GameObject o = GameObject.Instantiate(Resources.Load("ItemSparkle")) as GameObject;
			_sparkle = o.GetComponent<ItemSparkle>();

		}

		_sparkle.transform.LookAt(Camera.main.transform);

		_isShining = true;
		_timer = 0;
	}