public Pickeditem(string _value, Vector3 _pos, int _itemPos, int _type) { m_obj = (GameObject)GameObject.Instantiate(GlobalItems.g_listOfObj[_type], _pos, Quaternion.identity); m_itemInfo = m_obj.GetComponent <ItemProperties>(); GameObject.DestroyImmediate(m_obj.GetComponent <Rigidbody>()); if (m_obj.GetComponent <BoxCollider>()) { m_obj.GetComponent <BoxCollider>().isTrigger = true; } else if (m_obj.GetComponent <SphereCollider>()) { m_obj.GetComponent <SphereCollider>().isTrigger = true; } else if (m_obj.GetComponent <CapsuleCollider>()) { m_obj.GetComponent <CapsuleCollider>().isTrigger = true; } m_obj.layer = LayerMask.NameToLayer("Picked"); m_obj.transform.localScale = Vector3.zero; // Start skala setMoveTo = Positions.AddSub; setScaleTo = Scaling.PickupScale; p_pickedPos = pos; if (m_itemInfo.GetComponent <ItemProperties>().hasItem != null) { m_merge = m_itemInfo.GetComponent <ItemProperties>().hasItem; } if (m_itemInfo.TextValue == null) { m_itemInfo.TextValue = (GameObject)GameObject.Instantiate(GlobalItems.g_listOfObj[4], _pos, Quaternion.identity); m_itemInfo.TextValue.transform.parent = m_obj.transform; m_itemInfo.TextValue.GetComponent <TextMesh>().transform.localScale = new Vector3(2, 2, 2); } if (_value != ".") { m_itemInfo.setValue = float.Parse(_value); } else { m_itemInfo.texten = _value; } oldValue = m_itemInfo.setValue; oldPosNeg = m_itemInfo.isNegative; StartMS(true, true); m_itemInfo.SpawnHitParticles(); }
public Pickeditem(ref GameObject _obj) { m_pickup = true; _obj.layer = LayerMask.NameToLayer("Picked"); m_obj = _obj; if (_obj.GetComponent <ItemProperties>().hasItem != null) { m_merge = _obj.GetComponent <ItemProperties>().hasItem; } if (m_obj.GetComponent <BoxCollider>()) { m_obj.GetComponent <BoxCollider>().isTrigger = true; } else if (m_obj.GetComponent <SphereCollider>()) { m_obj.GetComponent <SphereCollider>().isTrigger = true; } else { m_obj.GetComponent <CapsuleCollider>().isTrigger = true; } GameObject.DestroyImmediate(_obj.GetComponent <Rigidbody>()); setMoveTo = Positions.face; setScaleTo = Scaling.PickupScale; m_itemInfo = _obj.GetComponent <ItemProperties>(); if (hasMerged) { mergeType = m_merge[0].mergeType; oldValue = m_itemInfo.itemOldValue; } else { oldValue = m_itemInfo.itemValue; } oldPosNeg = m_itemInfo.isNegative; if (m_itemInfo.TextValue == null) { m_itemInfo.TextValue = (GameObject)GameObject.Instantiate(GlobalItems.g_listOfObj[4], _obj.transform.position, Quaternion.identity); m_itemInfo.TextValue.transform.parent = m_obj.transform; m_itemInfo.TextValue.GetComponent <TextMesh>().transform.localScale = new Vector3(2, 2, 2); } m_itemInfo.SpawnHitParticles(); }
public Pickeditem(Pickeditem _obj) { m_obj = (GameObject)GameObject.Instantiate(_obj.m_obj); m_itemInfo = m_obj.GetComponent <ItemProperties>(); GameObject.DestroyImmediate(m_obj.GetComponent <Rigidbody>()); if (m_obj.GetComponent <BoxCollider>()) { m_obj.GetComponent <BoxCollider>().isTrigger = true; } else if (m_obj.GetComponent <SphereCollider>()) { m_obj.GetComponent <SphereCollider>().isTrigger = true; } else { mergeType = Powers.Convert; m_itemInfo.setPartValue(_obj.m_itemInfo.p1, _obj.m_itemInfo.p2); m_obj.GetComponent <CapsuleCollider>().isTrigger = true; } m_obj.layer = LayerMask.NameToLayer("Picked"); m_obj.transform.localScale = Vector3.zero; // Start skala setMoveTo = Positions.AddSub; setScaleTo = Scaling.PickupScale; if (_obj.m_itemInfo.hasItem != null) { m_merge = _obj.m_itemInfo.hasItem; m_itemInfo.setValue = _obj.m_itemInfo.setValue; mergeType = Powers.Division; } m_itemInfo.setValue = _obj.m_itemInfo.setValue; oldValue = m_itemInfo.setValue; oldPosNeg = m_itemInfo.isNegative; StartMS(true, true); m_itemInfo.SpawnHitParticles(); }