public override void DrawCell(int index, int count = 0) { base.DrawCell(index, count); var dataList = itemPackage.GetItemEffectList(); if (index >= dataList.Count) { return; } ItemEffect effect = dataList[index]; nameLabel.text = effect.name + ":"; valueLabel.text = effect.value; }
void ShowEffect(int configID) { itemPackage.CalculateItemEffect(configID); tableView.DataCount = itemPackage.GetItemEffectList().Count; tableView.TableChange(); }