protected override void Awake() { base.Awake(); nameLabel = transform.Find("name").GetComponent <UILabel>(); valueLabel = transform.Find("value").GetComponent <UILabel>(); itemPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Item) as ItemPackage; }
public void Import(byte[] buffer) { _missionPak = new ItemPackage(Pathea.PlayerPackageCmpt.PkgCapacity); _playerPak.Import(buffer); _playerPak.ExtendPackage(Pathea.PlayerPackageCmpt.PkgCapacity, Pathea.PlayerPackageCmpt.PkgCapacity, Pathea.PlayerPackageCmpt.PkgCapacity, Pathea.PlayerPackageCmpt.PkgCapacity); }
public static bool Add(this ItemPackage package, int prototypeId, int count, bool newFlag = false) { if (count <= 0) { return(false); } SlotList accessor = package.GetSlotList(ItemPackage.GetSlotType(prototypeId)); if (null == accessor) { return(false); } if (ItemProto.Mgr.Instance.Get(prototypeId).maxStackNum > 1) { return(accessor.Add(prototypeId, count, newFlag)); } else { bool result = true; for (int i = 0; i < count; i++) { if (result) { result = accessor.Add(ItemMgr.Instance.CreateItem(prototypeId), newFlag); } else { accessor.Add(ItemMgr.Instance.CreateItem(prototypeId), newFlag); } } return(result); } }
public void SetPackageItemWithIndex(ItemPackage package, ItemObject item, int tabIndex, int index) { package.PutItem(item, index, (ItemPackage.ESlotType)tabIndex); //List<ItemObject> objList = package.GetItemList(tabIndex); //objList[index] = item; }
void Start() { hcc = HoloCameraControl.Instance; ppc = PeCreature.Instance.mainPlayer.GetCmpt <PlayerPackageCmpt>(); mItemPac = ppc.package._playerPak; //ppc.getItemEventor.Subscribe(OnItemAdd); }
public ActionResult ItemPackageNew(string id) { ItemPackage itemPackage = new ItemPackage(); itemPackage.Item = id; return(PartialView(itemPackage)); }
public ActionResult ItemPackageNew(ItemPackage itemPackage) { if (ModelState.IsValid) { if (base.genericMgr.FindAll <long>(itemPackageDuiplicateVerifyStatement, new object[] { itemPackage.Id })[0] > 0) { SaveErrorMessage(Resources.ErrorMessage.Errors_Existing_Code, itemPackage.Id.ToString()); } else if (base.genericMgr.FindAll <long>(itemAndUnitCountIsExistStatement, new object[] { itemPackage.Item, itemPackage.UnitCount })[0] > 0) { SaveErrorMessage(Resources.MD.ItemPackage.ItemPackageErrors_Existing_ItemAndUnitCount); } else if (itemPackage.UnitCount <= 0) { SaveErrorMessage("包装数必须大于0"); } else { if (itemPackage.Description == null) { itemPackage.Description = string.Empty; } base.genericMgr.Create(itemPackage); SaveSuccessMessage(Resources.MD.ItemPackage.ItemPackage_Added); return(RedirectToAction("ItemPackage/" + itemPackage.Item)); } } return(PartialView(itemPackage)); }
void RPC_S2C_STO_SyncItemList(uLink.BitStream stream, uLink.NetworkMessageInfo info) { int[] indexList = stream.Read <int[]>(); int[] ids = stream.Read <int[]>(); CSStorageData recordData = (CSStorageData)_ColonyObj._RecordData; ItemPackage m_Package = ((CSStorage)m_Entity).m_Package; for (int i = 0; i < indexList.Length; i++) { int key = indexList[i]; int type; int index = KeyToIndex(key, out type); SlotList slotList = m_Package.GetSlotList((ItemAsset.ItemPackage.ESlotType)type); if (ids[i] == -1) { recordData.m_Items.Remove(key); slotList[index] = null; } else { ItemObject ioject = ItemMgr.Instance.Get(ids[i]); if (ioject != null) { recordData.m_Items[key] = ids[i]; slotList[index] = ioject; } } } //2.ui if (CSUI_MainWndCtrl.Instance.StorageUI != null && CSUI_MainWndCtrl.Instance.StorageUI.StorageMainUI != null) { CSUI_MainWndCtrl.Instance.StorageUI.StorageMainUI.CSStorageResultSyncItemList((CSStorage)m_Entity); } }
void RPC_S2C_STO_Store(uLink.BitStream stream, uLink.NetworkMessageInfo info) { int index = stream.Read <int>(); int objId = stream.Read <int>(); bool suc = stream.Read <bool>(); ItemObject itemObj = ItemMgr.Instance.Get(objId); if (itemObj == null) { return; } int tabIndex = itemObj.protoData.tabIndex; int key = IndexToKey(index, tabIndex); if (suc) { //1.data CSStorageData recordData = (CSStorageData)_ColonyObj._RecordData; recordData.m_Items[key] = objId; ItemPackage m_Package = ((CSStorage)m_Entity).m_Package; int listCnt = m_Package.GetSlotList().Length; int key2 = key % listCnt; m_Package.GetSlotList(itemObj.protoId)[key2] = itemObj; } if (CSUI_MainWndCtrl.Instance.StorageUI != null && CSUI_MainWndCtrl.Instance.StorageUI.StorageMainUI != null) { CSUI_MainWndCtrl.Instance.StorageUI.StorageMainUI.CSStoreResultStore(suc, index, objId, (CSStorage)m_Entity); } }
void RPC_S2C_STO_Split(uLink.BitStream stream, uLink.NetworkMessageInfo info) { int objId = stream.Read <int>(); int destIndex = stream.Read <int> (); bool suc = stream.Read <bool>(); ItemObject itemObj = ItemMgr.Instance.Get(objId); if (itemObj == null) { return; } if (suc) { //1.data CSStorageData recordData = (CSStorageData)_ColonyObj._RecordData; int key = IndexToKey(destIndex, itemObj.protoData.tabIndex); recordData.m_Items[key] = objId; ItemPackage m_Package = ((CSStorage)m_Entity).m_Package; SlotList slotList = m_Package.GetSlotList(itemObj.protoId); slotList[destIndex] = itemObj; } //2.ui if (CSUI_MainWndCtrl.Instance.StorageUI != null && CSUI_MainWndCtrl.Instance.StorageUI.StorageMainUI != null) { CSUI_MainWndCtrl.Instance.StorageUI.StorageMainUI.CSStoreResultSplit(suc, objId, destIndex, (CSStorage)m_Entity); } }
protected override void Awake() { base.Awake(); titleLabel = transform.Find("title").GetComponent <UILabel>(); preLevelLabel = transform.Find("building/pre/level/label").GetComponent <UILabel>(); nextLevelLabel = transform.Find("building/next/level/label").GetComponent <UILabel>(); tableView = transform.Find("upgradeeffect/microview/panel/tableview").GetComponent <NTableView>(); levelLabel = transform.Find("consume/level").GetComponent <UILabel>(); preIcon = transform.Find("building/pre/frame/icon").GetComponent <UISprite>(); nextIcon = transform.Find("building/next/frame/icon").GetComponent <UISprite>(); pointGo = transform.Find("okbtn/point").gameObject; Transform cellGroup = transform.Find("consume/costlist"); for (int i = 0; i < cellGroup.childCount; i++) { CostCell cell = new CostCell(); Transform trans = cellGroup.GetChild(i); cell.go = trans.gameObject; cell.title = trans.Find("title").GetComponent <UILabel>(); cell.value = trans.Find("value").GetComponent <UILabel>(); costCellList.Add(cell); } //bind event UIButton button = transform.Find("okbtn").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(OnUpgrade)); button = transform.Find("closebtn").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(Close)); sanctuaryPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Sanctuary) as SanctuaryPackage; itemPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Item) as ItemPackage; userPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_User) as UserPackage; }
public static bool CanAdd(this ItemPackage package, IEnumerable <ItemAsset.MaterialItem> list) { int[] sum = new int[(int)ItemPackage.ESlotType.Max]; foreach (ItemAsset.MaterialItem mi in list) { int type = (int)ItemPackage.GetSlotType(mi.protoId); if (type < sum.Length) { sum[type] += SlotListHelper.SlotListAccessor.GetNeedSlotCount(mi.protoId, mi.count); } } for (int i = 0; i < sum.Length; i++) { SlotList slotList = package.GetSlotList((ItemPackage.ESlotType)i); if (slotList.GetVacancyCount() < sum[i]) { return(false); } } return(true); }
void readItem() { ItemInfo = new Dictionary <string, ItemData>(); XmlDocument xmlDoc = new XmlDocument(); TextAsset path = Resources.Load <TextAsset>(GameConfig.DatabasePathItem); xmlDoc.LoadXml(path.text); XmlNodeList listItem = xmlDoc.GetElementsByTagName("Item"); foreach (XmlNode infoItem in listItem) { ItemData itemData = new ItemData(); itemData.Name = infoItem.SelectSingleNode("Name").InnerText; itemData.ValueEffect = float.Parse(infoItem.SelectSingleNode("ValueEffect").InnerText); itemData.ValueText = infoItem.SelectSingleNode("ValueText").InnerText; XmlNodeList listPackage = infoItem.SelectNodes("Package"); foreach (XmlNode infoPackage in listPackage) { ItemPackage package = new ItemPackage(); package.Index = int.Parse(infoPackage.Attributes["ID"].InnerText); package.Diamond = int.Parse(infoPackage.SelectSingleNode("Diamond").InnerText); package.Gold = int.Parse(infoPackage.SelectSingleNode("Gold").InnerText); package.Wave = infoPackage.SelectSingleNode("Wave").InnerText; itemData.Packages.Add(package); } ItemInfo.Add(infoItem.Attributes["ID"].InnerText.Trim(), itemData); } }
protected override void Awake() { base.Awake(); //get component coinLabel = transform.Find("res/money/label").GetComponent <UILabel>(); resLabel = transform.Find("res/resource/label").GetComponent <UILabel>(); elecLabel = transform.Find("res/elec/label").GetComponent <UILabel>(); taskLabel = transform.Find("task/label").GetComponent <UILabel>(); levelLabel = transform.Find("player/level").GetComponent <UILabel>(); healthProgressBar = transform.Find("status/health").GetComponent <UIProgressBar>(); hungerProgressBar = transform.Find("status/hunger").GetComponent <UIProgressBar>(); thirstProgressBar = transform.Find("status/thirst").GetComponent <UIProgressBar>(); expProgressBar = transform.Find("player/exp").GetComponent <UIProgressBar>(); proProgress = transform.Find("res/elec/progress").GetComponent <UIProgressBar>(); userPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_User) as UserPackage; itemPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Item) as ItemPackage; sanctuaryPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Sanctuary) as SanctuaryPackage; //bind event UIButton button = transform.Find("player").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(OnPlayerInfo)); RegisterEvent("RefreshUserState", RefreshUserState); RegisterEvent("RefreshPlayerLevel", RefreshPlayerLevel); RegisterEvent("RefreshProduceBar", RefreshProduceBar); RefreshProduceBar(); }
protected override void Awake() { base.Awake(); //get component //player info bloodProgess = transform.Find("playerinfo/status/health").GetComponent <UIProgressBar>(); bloodLabel = transform.Find("playerinfo/status/health/label").GetComponent <UILabel>(); hungerProgress = transform.Find("playerinfo/status/hunger").GetComponent <UIProgressBar>(); hungerLabel = transform.Find("playerinfo/status/hunger/label").GetComponent <UILabel>(); thirstProgress = transform.Find("playerinfo/status/thirst").GetComponent <UIProgressBar>(); thirstLabel = transform.Find("playerinfo/status/thirst/label").GetComponent <UILabel>(); attackLabel = transform.Find("property/panel/grid/attack/value").GetComponent <UILabel>(); defenseLable = transform.Find("property/panel/grid/defense/value").GetComponent <UILabel>(); agileLabel = transform.Find("property/panel/grid/agile/value").GetComponent <UILabel>(); speedLabel = transform.Find("property/panel/grid/speed/value").GetComponent <UILabel>(); intellectLabel = transform.Find("property/panel/grid/intellect/value").GetComponent <UILabel>(); healthLabel = transform.Find("property/panel/grid/health/value").GetComponent <UILabel>(); moodLabel = transform.Find("property/panel/grid/mood/value").GetComponent <UILabel>(); loadLabel = transform.Find("property/panel/grid/load/value").GetComponent <UILabel>(); resLabel = transform.Find("playerinfo/res/resouce/label").GetComponent <UILabel>(); moneyLabel = transform.Find("playerinfo/res/money/label").GetComponent <UILabel>(); elecLabel = transform.Find("playerinfo/res/elec/label").GetComponent <UILabel>(); interestLabel = transform.Find("playerinfo/player/interest").GetComponent <UILabel>(); sortNameLabel = transform.Find("store/tabname").GetComponent <UILabel>(); capLabel = transform.Find("store/cap").GetComponent <UILabel>(); expProgress = transform.Find("playerinfo/player/exp").GetComponent <UIProgressBar>(); expLabel = transform.Find("playerinfo/player/exp/label").GetComponent <UILabel>(); levelLabel = transform.Find("playerinfo/player/level").GetComponent <UILabel>(); nameLabel = transform.Find("playerinfo/player/name").GetComponent <UILabel>(); //equip //item tableView = transform.Find("store/itemview/tableview").GetComponent <NTableView>(); //bind event UIButton button = transform.Find("closebtn").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(Close)); button = transform.Find("store/tabgroup/grid/tab0").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(OnTab0)); button = transform.Find("store/tabgroup/grid/tab1").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(OnTab1)); button = transform.Find("store/tabgroup/grid/tab2").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(OnTab2)); button = transform.Find("equip/head").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(OnEquipHead)); button = transform.Find("equip/chest").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(OnEquipChest)); button = transform.Find("equip/weapon").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(OnEquipWeapon)); button = transform.Find("equip/pants").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(OnEquipPants)); button = transform.Find("equip/shoes").GetComponent <UIButton>(); button.onClick.Add(new EventDelegate(OnEquipShoes)); FacadeSingleton.Instance.RegisterEvent("RefreshStoreHouse", RefreshStoreHouse); itemPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Item) as ItemPackage; userPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_User) as UserPackage; sanctuaryPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Sanctuary) as SanctuaryPackage; }
private void Awake() { nameLabel = transform.Find("name").GetComponent <UILabel>(); numLabel = transform.Find("num").GetComponent <UILabel>(); iconSprite = transform.Find("icon").GetComponent <UISprite>(); itemPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Item) as ItemPackage; dynamicPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Dynamic) as DynamicPackage; }
void Awake() { iconSprite = transform.Find("icon").GetComponent <UISprite>(); numLabel = transform.Find("num").GetComponent <UILabel>(); nameLabel = transform.Find("name").GetComponent <UILabel>(); itemPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Item) as ItemPackage; FacadeSingleton.Instance.RegisterEvent("RefreshItemView", Refresh); }
public PlayerPackage(int itemMax, bool createMisPkg = true) { if (createMisPkg) { _missionPak = new ItemPackage(itemMax); } _playerPak = new ItemPackage(itemMax); }
public bool AddPackage(ItemPackage pack) { using (var db = new SCMSEntities()) { db.ItemPackages.Add(pack); return(db.SaveChanges() > 0 ? true : false); } }
void RPC_S2C_STO_Exchange(uLink.BitStream stream, uLink.NetworkMessageInfo info) { int objId = stream.Read <int>(); int destIndex = stream.Read <int> (); int destId = stream.Read <int> (); int originIndex = stream.Read <int> (); bool suc = stream.Read <bool> (); ItemObject originObj = ItemMgr.Instance.Get(objId); if (originObj == null) { return; } ItemObject destObj; if (destId == -1) { destObj = null; } else { destObj = ItemMgr.Instance.Get(destId); if (destObj == null) { return; } } int type = originObj.protoData.tabIndex; int destKey = IndexToKey(destIndex, type); int originKey = IndexToKey(originIndex, type); if (suc) { //1.data CSStorageData recordData = (CSStorageData)_ColonyObj._RecordData; recordData.m_Items[destKey] = objId; ItemPackage m_Package = ((CSStorage)m_Entity).m_Package; SlotList slotList = m_Package.GetSlotList((ItemAsset.ItemPackage.ESlotType)type); slotList.Swap(originIndex, destIndex); if (destObj != null) { recordData.m_Items[originKey] = destId; } else { recordData.m_Items.Remove(originKey); } } //2.ui if (CSUI_MainWndCtrl.Instance.StorageUI != null && CSUI_MainWndCtrl.Instance.StorageUI.StorageMainUI != null) { CSUI_MainWndCtrl.Instance.StorageUI.StorageMainUI.CSStoreResultExchange(suc, objId, destIndex, destId, originIndex, (CSStorage)m_Entity); } }
public bool EditPackage(ItemPackage pack) { using (var context = new SCMSEntities()) { context.ItemPackages.Attach(pack); ((IObjectContextAdapter)context).ObjectContext.ObjectStateManager.ChangeObjectState(pack, System.Data.EntityState.Modified); return(context.SaveChanges() > 0 ? true : false); } }
public void GetItem(ItemPackage collectible) { if (collectible.type == ItemType.None) { return; } this.inventory[collectible.type] = collectible.number; this.itemNotification.SetItem(collectible); }
//get item history price public void CalculateGraphInfo(int configID, long startTime, long curTime) { mGraphInfoList.Clear(); EventPackage eventPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Event) as EventPackage; ItemPackage itemPackage = FacadeSingleton.Instance.RetrieveData(ConstVal.Package_Item) as ItemPackage; ITEM_RES itemConfig = itemPackage.GetItemDataByConfigID(configID); List <NWorldEventInfo> eventList = eventPackage.GetHistoryEventList(); string itemKeyName = itemConfig.KeyName; itemKeyName = char.ToUpper(itemKeyName[0]) + itemKeyName.Substring(1).ToLower(); //reflection System.Type type = System.Type.GetType("com.nkm.framework.resource.data." + "WORLD_EVENTS"); PropertyInfo itemPriceProperty = type.GetProperty(itemKeyName); PropertyInfo itemHasProperty = type.GetProperty("Has" + itemKeyName); NGraphNode preNode = null; NGraphNode node = null; //add start node node = new NGraphNode(); node.price = (double)itemConfig.GoldConv / 1000d; node.time = startTime; mGraphInfoList.Add(node); for (int i = 0; i < eventList.Count; i++) { NWorldEventInfo info = eventList[i]; WORLD_EVENTS eventConfig = eventPackage.GetEventConfigDataByConfigID(info.configID); bool isHas = (bool)itemHasProperty.GetValue(eventConfig, null); if (!isHas) { continue; } double priceArgs = System.Convert.ToDouble(itemPriceProperty.GetValue(eventConfig, null)) / 100; if (info.happenTime <= startTime) { node = mGraphInfoList[0]; node.price *= priceArgs; } else { preNode = mGraphInfoList[mGraphInfoList.Count - 1]; node = new NGraphNode(); if (info.isHappen) { node.price = preNode.price * priceArgs; } else { node.price = preNode.price / priceArgs; } mGraphInfoList.Add(node); } } }
public static List <ItemObject> GetAllItemByProtoId(this ItemPackage package, int protoID) { List <ItemObject> allItems = new List <ItemObject> (); for (int i = 0; i < (int)ItemAsset.ItemPackage.ESlotType.Max; i++) { SlotList accessor = package.GetSlotList((ItemAsset.ItemPackage.ESlotType)i); allItems.AddRange(accessor.GetAllItemByProtoID(protoID)); } return(allItems); }
public static int GetCreationCount(this ItemPackage package, ECreation type) { int count = 0; for (int i = 0; i < (int)ItemAsset.ItemPackage.ESlotType.Max; i++) { SlotList accessor = package.GetSlotList((ItemAsset.ItemPackage.ESlotType)i); count += accessor.GetCreationCount(type); } return(count); }
public static bool CanAdd(this ItemPackage package, int prototypeId, int count) { SlotList accessor = package.GetSlotList(ItemPackage.GetSlotType(prototypeId)); if (null == accessor) { return(false); } return(accessor.CanAdd(prototypeId, count)); }
public void TakeItemPackage(ItemPackage package) { Debug.Log("Imma take dat"); Debug.Log("Player inventory is: {"); foreach (Item item in package.Inventory) { inventory.Add(item); Debug.Log(string.Format("{0},", item.Name)); } Debug.Log("}"); }
public void CreateItem(Item item) { ItemPackage itemPackage = new ItemPackage(); itemPackage.Item = item.Code; itemPackage.IsDefault = true; itemPackage.UnitCount = item.UnitCount; itemPackage.Description = string.Empty; genericMgr.Create(item); genericMgr.Create(itemPackage); }
//点下物品格 void OnItemMouseDown(UIItemSlot slot, PointerEventData eventData) { if (bindBag != null) { //获取背包内容 ItemPackage itemPack = bindBag.itemPack; if (eventData.button == PointerEventData.InputButton.Left) { // 左键 if (Input.GetKey(KeyCode.LeftShift)) //按住shift,移动到垃圾箱 { Item itemInSlot = null; //原来格子里的物品 itemInSlot = itemPack.TakeItem(slot.index); if (itemInSlot != null) //如果有物品,放入垃圾箱 { bindBag.trash.PutItem(itemInSlot); } } else { //没有按shift MouseItem mouseItem = bindBag.mouseItem; if (mouseItem.hasItem) //鼠标拖拽有物品,放入格子 { Item itemInSlot = null; //原来格子里的物品 itemPack.PutInItem(mouseItem.TakeItem(), slot.index, out itemInSlot); //可以叠加或原来没有物品,则itemInSlot为null,不论是否null,放入鼠标即可 mouseItem.PutItem(itemInSlot); } else { //鼠标没有物品,取出原来格子里的物品,放入鼠标即可 mouseItem.PutItem(itemPack.TakeItem(slot.index)); } } } else { //右键,使用 Item itemInSlot = null; //原来格子里的物品 itemInSlot = itemPack.TakeItem(slot.index); //拿出来 if (itemInSlot.Type.IsArmor) { //护甲,装备上,饰品就放在第一个格子里 LocalPlayer localPlayer = Helper.FindLocalPlayer(); if (localPlayer != null) { Item preArmor = null; localPlayer.equipment.PutOnArmor(itemInSlot, out preArmor); //穿上护甲 itemPack.PutInItem(preArmor, slot.index, out itemInSlot); //脱下的护甲放入这个格子里 } } } Helper.ShowTips(itemPack.content[slot.index]); } Helper.MoveWndToFront(transform); }
public static int GetCount(this ItemPackage package, int prototypeId) { // Opt ItemProto proto = ItemProto.Mgr.Instance.Get(prototypeId); if (proto != null) { SlotList accessor = package.GetSlotList((ItemAsset.ItemPackage.ESlotType)proto.tabIndex); return(accessor != null?accessor.GetCount(prototypeId) : 0); } return(0); }
void readItem() { ItemInfo = new Dictionary<string, ItemData>(); XmlDocument xmlDoc = new XmlDocument(); TextAsset path = Resources.Load<TextAsset>(GameConfig.DatabasePathItem); xmlDoc.LoadXml(path.text); XmlNodeList listItem = xmlDoc.GetElementsByTagName("Item"); foreach (XmlNode infoItem in listItem) { ItemData itemData = new ItemData(); itemData.Name = infoItem.SelectSingleNode("Name").InnerText; itemData.ValueEffect = float.Parse(infoItem.SelectSingleNode("ValueEffect").InnerText); itemData.ValueText = infoItem.SelectSingleNode("ValueText").InnerText; XmlNodeList listPackage = infoItem.SelectNodes("Package"); foreach (XmlNode infoPackage in listPackage) { ItemPackage package = new ItemPackage(); package.Index = int.Parse(infoPackage.Attributes["ID"].InnerText); package.Diamond = int.Parse(infoPackage.SelectSingleNode("Diamond").InnerText); package.Gold = int.Parse(infoPackage.SelectSingleNode("Gold").InnerText); package.Wave = infoPackage.SelectSingleNode("Wave").InnerText; itemData.Packages.Add(package); } ItemInfo.Add(infoItem.Attributes["ID"].InnerText.Trim(), itemData); } }
private static ItemPackage MakeInner(PartPackage partPack, SectionPackage[] sectionPacks) { int depth = 0; if (partPack.ContainsKey("Depth")) { depth = int.Parse(partPack["Depth"]) + 1; } ItemPackage inner_pack = new ItemPackage(partPack["ClassIdentifier"]); inner_pack["Contents"] = SectionPart.RenderSection(sectionPacks, depth); return inner_pack; }
public static string TestRender(ItemPackage package) { return Render(package, Properties.Resources.DerivateItem); }
public static string TestRender(ItemPackage package) { return Render(package, Properties.Resources.StandardItem); }
public static string TestRender(ItemPackage package) { return Render(package, Properties.Resources.Caption); }