private void CriarMenu() { Menu = new Menu("Stack OverFlow", "stackoverflow", true); var tsMenu = new Menu("Target Selector", "stackoverflowTS"); TargetSelector.AddToMenu(tsMenu); Menu.AddSubMenu(tsMenu); var orbwalkMenu = new Menu("Orbwalker", "stackoverflowOrbwalker"); Orbwalker = new Orbwalking.Orbwalker(orbwalkMenu); Menu.AddSubMenu(orbwalkMenu); var comboMenu = new Menu("Combo", "stackoverflowCombo"); Combo(comboMenu); Menu.AddSubMenu(comboMenu); var harassMenu = new Menu("Harass", "stackoverflowHarass"); Harass(harassMenu); Menu.AddSubMenu(harassMenu); var itemsMenu = new Menu("Items", "stackoverflowItems"); ItemMenu(itemsMenu); Menu.AddSubMenu(itemsMenu); var miscMenu = new Menu("Misc", "stackoverflowMisc"); miscMenu.AddItem(new MenuItem("packets", "Use packets / Pacotes").SetValue(true)); Misc(miscMenu); Menu.AddSubMenu(miscMenu); var itemMenu = new Menu("Items and Summoners", "Items"); ItemManager.AddToMenu(itemMenu); Menu.AddSubMenu(itemMenu); if (Player.GetSpellSlot("SummonerDot") != SpellSlot.Unknown) { var igniteMenu = new Menu("Ignite/Incendiar", "stackoverflowIgnite"); new AutoIgnite().Load(igniteMenu); Menu.AddSubMenu(igniteMenu); } var pmUtilitario = new Menu("Potion Control/Controle", "stackoverflowPM"); new PotionUtilitario().Load(pmUtilitario); Menu.AddSubMenu(pmUtilitario); var drawingMenu = new Menu("Drawings / Desenhos", "stackoverflowDrawing"); Drawings(drawingMenu); Menu.AddSubMenu(drawingMenu); Menu.AddToMainMenu(); }
private void GameOnLoad() { Game.PrintChat("<font color = \"#FFB6C1\">xSalice's Ressurected AIO</font> by <font color = \"#00FFFF\">xSalice</font>, imsosharp Fix, NightMoon Rework!"); Game.PrintChat("---------------------------------"); Game.PrintChat("Change Log: Rewrite Done! Now just need to fix the question.(Prediction Change in Next Update)"); Menu = new Menu("xSalice's " + Player.ChampionName, Player.ChampionName, true); Menu.AddSubMenu(new Menu("Orbwalker", "Orbwalker")); Orbwalker = new xSaliceResurrected_Rework.Orbwalking.Orbwalker(Menu.SubMenu("Orbwalker")); var itemMenu = new Menu("Activator", "Items"); ItemManager.AddToMenu(itemMenu); Menu.AddSubMenu(itemMenu); var predMenu = new Menu("Prediction", "Prediction"); predMenu.AddItem(new MenuItem("(Now Not Work)", "Now Not Work!!!!!")); predMenu.AddItem(new MenuItem("SelectPred", "Select Prediction: ", true).SetValue(new StringList(new[] { "Common Prediction", "OKTW Prediction", "SDK Prediction", "SPrediction(Need F5 Reload)", "xcsoft AIO Prediction" }, 1))); predMenu.AddItem(new MenuItem("AboutCommonPred", "Common Prediction -> LeagueSharp.Commmon Prediction")); predMenu.AddItem(new MenuItem("AboutOKTWPred", "OKTW Prediction -> Sebby' Prediction")); predMenu.AddItem(new MenuItem("AboutSDKPred", "SDK Prediction -> LeagueSharp.SDKEx Prediction")); predMenu.AddItem(new MenuItem("AboutSPred", "SPrediction -> Shine' Prediction")); predMenu.AddItem(new MenuItem("AboutxcsoftAIOPred", "xcsoft AIO Prediction -> xcsoft ALL In One Prediction")); Menu.AddSubMenu(predMenu); Menu.AddToMainMenu(); var pluginLoader = new PluginLoader(); }
private void GameOnLoad() { Game.PrintChat("<font color = \"#FFB6C1\">xSalice's Ressurected AIO</font> by <font color = \"#00FFFF\">xSalice</font>, imsosharp version"); menu = new Menu(Player.ChampionName, Player.ChampionName, true); //Orbwalker submenu if (Player.ChampionName.ToLower() == "azir") { menu.AddSubMenu(OrbwalkerMenu); AzirOrb = new AzirManager(OrbwalkerMenu); } else { menu.AddSubMenu(OrbwalkerMenu); Orbwalker = new Orbwalking.Orbwalker(OrbwalkerMenu); } //Item Menu var itemMenu = new Menu("Activator", "Items"); ItemManager.AddToMenu(itemMenu); menu.AddSubMenu(itemMenu); menu.AddToMainMenu(); new PluginLoader(); //debug //Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCastEvent; //Obj_AI_Base.OnBuffAdd += ObjAiBaseOnOnBuffAdd; //Obj_AI_Base.OnBuffRemove += ObjAiBaseOnOnBuffRemove; //GameObject.OnCreate += GameObject_OnCreateEvent; //GameObject.OnDelete += GameObject_OnDeleteEvent; }
private void GameOnLoad() { Game.PrintChat("<font color = \"#FFB6C1\">xSalice's Ressurected AIO</font> by <font color = \"#00FFFF\">xSalice</font>"); Game.PrintChat("<font color = \"#87CEEB\">Feel free to donate via Paypal to:</font> <font color = \"#FFFF00\">[email protected]</font>"); menu = new Menu(Player.ChampionName, Player.ChampionName, true); //Info menu.AddSubMenu(new Menu("General", "General")); menu.SubMenu("General").AddItem(new MenuItem("Author", "By xSalice")); menu.SubMenu("General").AddItem(new MenuItem("Paypal", "Donate: [email protected]")); menu.SubMenu("General").AddItem(new MenuItem("OrbwalkingMode", "Mode (Require f5 reload): ").SetValue(new StringList(new[] { "xSaliceWalker", "Common" }))); //Target selector var targetSelectorMenu = new Menu("Target Selector", "Target Selector"); TargetSelector.AddToMenu(targetSelectorMenu); menu.AddSubMenu(targetSelectorMenu); //Orbwalker submenu if (Player.ChampionName.ToLower() == "azir") { menu.AddSubMenu(OrbwalkerMenu); AzirOrb = new AzirManager(OrbwalkerMenu); } else { menu.AddSubMenu(OrbwalkerMenu); if (menu.Item("OrbwalkingMode").GetValue <StringList>().SelectedIndex == 1) { Orbwalker = new Orbwalking.Orbwalker(OrbwalkerMenu); } else { xSaliceWalker.AddToMenu(OrbwalkerMenu); } } //Item Menu var itemMenu = new Menu("Items and Summoners", "Items"); ItemManager.AddToMenu(itemMenu); menu.AddSubMenu(itemMenu); //Gank Alerter GankAlerter gank = new GankAlerter(menu); menu.AddToMainMenu(); new PluginLoader(); //debug //Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCastEvent; //Obj_AI_Base.OnBuffAdd += ObjAiBaseOnOnBuffAdd; //Obj_AI_Base.OnBuffRemove += ObjAiBaseOnOnBuffRemove; //GameObject.OnCreate += GameObject_OnCreateEvent; //GameObject.OnDelete += GameObject_OnDeleteEvent; }
private void SetupMenu() { try { SFXMenu = new Menu(Global.Name, "sfx", true); Menu = SFXMenu.AddSubMenu(new Menu(Player.ChampionName, "." + Player.ChampionName)); DrawingManager.AddToMenu( Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Drawing"), Menu.Name + ".drawing")), this); TargetSelector.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_TargetSelector"), SFXMenu.Name + ".ts"))); Orbwalker = new Orbwalking.Orbwalker( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Orbwalker"), SFXMenu.Name + ".orb"))); KillstealManager.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MK"), SFXMenu.Name + ".killsteal"))); ItemManager.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MI"), SFXMenu.Name + ".items")), ItemFlags); SummonerManager.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MS"), SFXMenu.Name + ".summoners"))); LanguageMenu.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Settings"), SFXMenu.Name + ".settings"))); InfoMenu.AddToMenu(SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Info"), SFXMenu.Name + ".info"))); DebugMenu.AddToMenu(SFXMenu, Spells); TickMenu.AddToMenu(SFXMenu); SFXMenu.AddToMainMenu(); try { AddToMenu(); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void SetupMenu() { try { SFXMenu = new Menu(Global.Name, "sfx", true); Menu = new Menu(Global.Prefix + Player.ChampionName, SFXMenu.Name + "." + Player.ChampionName, true); DrawingManager.AddToMenu(Menu.AddSubMenu(new Menu("Drawings", Menu.Name + ".drawing")), this); TargetSelector.AddToMenu(SFXMenu.AddSubMenu(new Menu("Target Selector", SFXMenu.Name + ".ts"))); Orbwalker = new Orbwalking.Orbwalker(SFXMenu.AddSubMenu(new Menu("Orbwalker", SFXMenu.Name + ".orb"))); KillstealManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Killsteal", SFXMenu.Name + ".killsteal"))); var itemMenu = SFXMenu.AddSubMenu(new Menu("Items", SFXMenu.Name + ".items")); TearStackManager.AddToMenu( itemMenu.AddSubMenu(new Menu("Tear Stacking", SFXMenu.Name + ".tear-stack." + Player.ChampionName)), Spells); ItemManager.AddToMenu(itemMenu, ItemFlags); SummonerManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Summoners", SFXMenu.Name + ".summoners"))); InfoMenu.AddToMenu(SFXMenu.AddSubMenu(new Menu("Info", SFXMenu.Name + ".info"))); DebugMenu.AddToMenu(SFXMenu, Spells); Menu.AddToMainMenu(); SFXMenu.AddToMainMenu(); try { AddToMenu(); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void GameOnLoad() { Chat.Print( "<font color = \"#FFB6C1\">xSalice's Ressurected AIO</font> by <font color = \"#00FFFF\">xSalice</font>, imsosharp Update, NightMoon Rework!"); Menu = new Menu("xSalice's " + Player.ChampionName, Player.ChampionName, true); Menu.AddSubMenu(new Menu("Orbwalker", "Orbwalker")); Orbwalker = new Orbwalking.Orbwalker(Menu.SubMenu("Orbwalker")); var itemMenu = new Menu("Activator", "Items"); ItemManager.AddToMenu(itemMenu); Menu.AddSubMenu(itemMenu); Menu.AddToMainMenu(); var pluginLoader = new PluginLoader(); }
private void InitializeMenu() { //Champmenu // create root menu // Constructor Menu(string displayName, string name, bool root) menu = new Menu(Player.ChampionName, Player.ChampionName, true); //Target selector // create submenu for TargetSelector used by Orbwalker var targetSelectorMenu = new Menu("Target Selector", "Target Selector"); TargetSelector.AddToMenu(targetSelectorMenu); menu.AddSubMenu(targetSelectorMenu); //Orbwalkermenu // create and add submenu 'Orbwalker' // Menu.AddSubMenu(Menu menu) returns added Menu menu.AddSubMenu(OrbwalkerMenu); Orbwalker = new Orbwalking.Orbwalker(OrbwalkerMenu); //Item Menu var itemMenu = new Menu("Items and Summoners", "Items"); ItemManager.AddToMenu(itemMenu); menu.AddSubMenu(itemMenu); //Spells menu Menu spellMenu = new Menu("Spells", "Spells"); menu.AddSubMenu(spellMenu); // create MenuItem 'LaughButton' as Keybind // Constructor KeyBind(int keyCode, KeyBindType type) spellMenu.AddItem(new MenuItem("LaughButton", "Combo").SetValue(new KeyBind(32, KeyBindType.Press))); // attach to 'Shift/F9' Menu menu.AddToMainMenu(); }
internal static void Init() { Menu = new Menu("mySeries: " + Me.ChampionName, "mySeries: " + Me.ChampionName, true); var targetSelectMenu = Menu.AddSubMenu(new Menu("Target Selector", "Target Selector")); { TargetSelector.AddToMenu(targetSelectMenu); } var orbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking")); { Orbwalker = new Orbwalking.Orbwalker(orbMenu); } var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo")); { comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true)); comboMenu.AddItem( new MenuItem("ComboMode", "Combo Mode: ", true).SetValue(new StringList(new[] { "QEW", "EQW" }))); comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboRalways", "Use R| Always Cast", true).SetValue(false)); comboMenu.AddItem(new MenuItem("ComboRcanKill", "Use R| Can Killable Target", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboRhitCount", "Use R| Hit Count Ememies (AOE)", true).SetValue(true)); comboMenu.AddItem( new MenuItem("ComboRhitCountcount", "Use R| Hit Count Ememies >= x", true).SetValue(new Slider(3, 1, 5))); comboMenu.AddItem(new MenuItem("ComboDot", "Use Ignite", true).SetValue(true)); } var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass")); { harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true)); harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(true)); harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true)); harassMenu.AddItem( new MenuItem("HarassMode", "Harass Mode: ", true).SetValue(new StringList(new[] { "QEW", "EQW" }))); } var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear")); { var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear")); { laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true)); laneClearMenu.AddItem(new MenuItem("LaneClearQLH", "Use Q|Only Last Hit", true).SetValue(false)); laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true)); laneClearMenu.AddItem( new MenuItem("LaneClearWCount", "Use W| Hit Count >= x", true).SetValue(new Slider(3, 1, 10))); } var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear")); { jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true)); } clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true)); ManaManager.AddSpellFarm(clearMenu); } var lastHitMenu = Menu.AddSubMenu(new Menu("LastHit", "LastHit")); { lastHitMenu.AddItem(new MenuItem("LastHitQ", "Use Q", true).SetValue(true)); } var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal")); { killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true)); killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true)); killStealMenu.AddItem(new MenuItem("KillStealCancel", "Cancel Ult", true).SetValue(true)); } var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee")); { fleeMenu.AddItem(new MenuItem("FleeW", "Use W", true).SetValue(true)); fleeMenu.AddItem(new MenuItem("FleeE", "Use E", true).SetValue(true)); } var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc")); { var eSettings = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings")); { eSettings.AddItem(new MenuItem("LogicE", "Enabled Logic E(Not work in EQW Mode)", true).SetValue(true)); eSettings.AddItem(new MenuItem("Humanizer", "Enabled Humanizer", true).SetValue(false)); eSettings.AddItem(new MenuItem("HumanizerD", "Humanizer Delay", true).SetValue(new Slider(0, 0, 1000))); eSettings.AddItem( new MenuItem("Eturret", "Dont Use E to Turret", true).SetValue( new StringList(new[] { "Always", "Smart", "Off" }, 1))); eSettings.AddItem( new MenuItem("EturretHP", "Smart Mode| When Player HealthPercent", true).SetValue(new Slider(50)) .SetTooltip( "just when player HealthPercent <= Settings, will enabled my setting, if High than percent it will can dash to turret")); } var skinMenu = miscMenu.AddSubMenu(new Menu("SkinChange", "SkinChange")); { SkinManager.AddToMenu(skinMenu, 9); } var autoLevelMenu = miscMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels")); { LevelsManager.AddToMenu(autoLevelMenu); } var itemsMeun = miscMenu.AddSubMenu(new Menu("Items", "Items")); { ItemManager.AddToMenu(itemsMeun); } miscMenu.AddItem( new MenuItem("AutoCancel", "Auto Cancel Ult", true).SetValue(true) .SetTooltip("When No Ememies in R range auto cancel r")); } var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings")); { drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false)); ManaManager.AddDrawFarm(drawMenu); //DamageIndicator.AddToMenu(drawMenu, DamageCalculate.GetComboDamage); } Menu.AddItem(new MenuItem("asd ad asd ", " ", true)); Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true)); Menu.AddToMainMenu(); }