private static void AddItemstoMenu(Menu menu) { var tempMenu = menu; var potionmenu = new Menu("药水", "act_potionmanager"); PotionManager.AddtoMenusub(potionmenu); tempMenu.AddSubMenu(potionmenu); var defensivemenu = new Menu("防御用品", "act_defensiveItem"); defensivemenu.AddSubMenu(new Menu("PUC 负面魔法", "act_debuff")); foreach (var buffname in BuffnamesCC) { defensivemenu.SubMenu("act_debuff").AddItem(new MenuItem("act_debuff_" + buffname, "Anti " + buffname).SetValue(true)); } foreach (var buffname in BuffnamesExtendet) { defensivemenu.SubMenu("act_debuff").AddItem(new MenuItem("act_debuff_" + buffname, "Anti " + buffname).SetValue(true)); } var offensivemenu = new Menu("厌恶的物品ㄧ", "act_offensiveItem"); var onhitmenu = new Menu("OnHit Items", "act_onhitItem"); ItemManager.AddSupMenu(defensivemenu, offensivemenu, onhitmenu); tempMenu.AddSubMenu(defensivemenu); tempMenu.AddSubMenu(offensivemenu); tempMenu.AddSubMenu(onhitmenu); }