示例#1
0
    public override void OnTouch(Entity other)
    {
        base.OnTouch(other);

        if (m_fsm.IsInState <PlayerState_Dead>())
        {
            return;
        }

        ItemInstance ii = other as ItemInstance;

        if (ii != null)
        {
            // Quick hack for Hearth
            if (ii.Item == EItem.Heart)
            {
                // Hard-coded for now
                ReceiveHeal(RandomManager.Next(4, 8));
            }
            else
            {
                Inventory.Carry(ii.Item);
            }

            ii.PickedUp(this);
        }
    }