public void SetItem(ItemBase item) { if (!_controller) { return; } _item = item; _controller.SetTexture(item.GetImage().texture); }
public void SetItem(ItemBase newItem) { Item = newItem; _image.sprite = newItem.GetImage(); _mesh.text = newItem.Count.ToString(); }
public void SetItem(ItemBase newItem) { image.sprite = newItem.GetImage(); title.text = newItem.Name; description.text = newItem.Description; }