public static void createIsoTextureAsset() { var seq = IsoAssetsManager.CreateAssetInCurrentPathOf("SequenceAsset") as SequenceAsset; seq.InitAsset(); //seq.init(); }
public static void createIsoTextureAsset() { IsoAssetsManager.CreateAssetInCurrentPathOf("IsoTexture"); }
public static void createIsoTextureAsset() { var item = IsoAssetsManager.CreateAssetInCurrentPathOf("SequencedItem") as SequencedItem; item.Init(); }