public static void createIsoTextureAsset() { var seq = IsoAssetsManager.CreateAssetInCurrentPathOf("SequenceAsset") as SequenceAsset; seq.InitAsset(); //seq.init(); }
public static IsoSwitches createSwitches() { string ruta = "Assets/Resources/IsoSwitches.asset"; return(IsoAssetsManager.CreateAssetOf("IsoSwitches", ruta) as IsoSwitches); }
public static void createIsoTextureAsset() { var item = IsoAssetsManager.CreateAssetInCurrentPathOf("SequencedItem") as SequencedItem; item.Init(); }
public static void createIsoTextureAsset() { IsoAssetsManager.CreateAssetInCurrentPathOf("IsoTexture"); }
public static IsoSettings createSettings() { string ruta = "Assets/Resources/IsoSettings.asset"; return(IsoAssetsManager.CreateAssetOf("IsoSettings", ruta) as IsoSettings); }