public MinesPage(AlmanacMenu menu, ModEntry mod) : base(menu, mod) { Seed = Mod.GetBaseWorldSeed(); Sprites = new(); Sprites[LevelType.Mushroom] = SpriteHelper.GetSprite( InventoryHelper.CreateItemById("(O)420", 1) // Red Mushroom ); Sprites[LevelType.InfestedMonster] = SpriteHelper.GetSprite( InventoryHelper.CreateItemById("(W)0", 1) // Rusty Sword ); Sprites[LevelType.InfestedSlime] = SpriteHelper.GetSprite( InventoryHelper.CreateItemById("(O)766", 1) // Slime ); Sprites[LevelType.Quarry] = new SpriteInfo( Mod.Helper.GameContent.Load <Texture2D>("Characters/Monsters/Haunted Skull"), new Rectangle(0, 0, 16, 16) ); Sprites[LevelType.InfestedQuarry] = new SpriteInfo( Mod.Helper.GameContent.Load <Texture2D>("Characters/Monsters/Haunted Skull"), new Rectangle(0, 0, 16, 16) ); Sprites[LevelType.Dino] = SpriteHelper.GetSprite( InventoryHelper.CreateItemById("(O)107", 1) // Dino Egg ); Update(); }