private void SendLoadInventoryData(int connectionId, ErrorCode error = ErrorCode.None) { var dataLoadResponse = new DMarketDataLoadResponse(GetInventory(connectionId), error); var answerMessage = new InventoryBasicIntegrationAnswerMessage(dataLoadResponse); SendMessageToClient(answerMessage, connectionId); }
private void OnLoadInventoryBasicIntegration(InventoryBasicIntegrationAnswerMessage message) { _waitingLoadingGameInventoryCallback.SafeRaise(message.Response); _waitingLoadingGameInventoryCallback = null; }