示例#1
0
 // Use this for initialization
 void Start()
 {
     //tree.ResetAllNodeParent();
     tree.Initialize();
     tree.DFS(Application.loadedLevelName);
     isi = InterSceneImage.singleton;
     //tree.ResetTree();
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     myTextMeshRenderer = GetComponent <SpriteRenderer>();
     desiredColor       = Color.white;
     IImage             = InterSceneImage.singleton;
 }
示例#3
0
 private new void Awake()
 {
     singleton = this;
 }