示例#1
0
    /// <summary>
    /// Helper function for reseting values. Called on Awake but can be used to manually reset values without reloading scene.
    /// </summary>
    private void ResetValues()
    {
        score.ResetValue();
        currMultiplier.Value = currMultiplier.defaultValue;

        updateScoreEvent.Raise();
    }
示例#2
0
 public void ResetValue() => reference.ResetValue();