/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <InitCreateConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <SkillProbConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <BuildingConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <RandomItemConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <SubsectionRankConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <CountryCodeConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <CDGroupConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <CharacterConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <VehicleConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <CallWayConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <ExchangeConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <BigFloatRankConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <CreateItemConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <InfoLogConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <SceneMapConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <SpecialMoveConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <ProgressBarConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <SensitiveWordConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <AchievementConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <FightUnitConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <MailConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addGDic(IntObjectMap <GSceneConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <AuctionConfig> dic) { _dic.putAll(dic); }
/// <summary> /// 添加字典(热更用) /// </summary> public static void addDic(IntObjectMap <FlowStepConfig> dic) { _dic.putAll(dic); }