예제 #1
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <InitCreateConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #2
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <SkillProbConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #3
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <BuildingConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #4
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <RandomItemConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #5
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <SubsectionRankConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #6
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <CountryCodeConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #7
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <CDGroupConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #8
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <CharacterConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #9
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <VehicleConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #10
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <CallWayConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #11
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <ExchangeConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #12
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <BigFloatRankConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #13
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <CreateItemConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #14
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <InfoLogConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #15
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <SceneMapConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #16
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <SpecialMoveConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #17
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <ProgressBarConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #18
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <SensitiveWordConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #19
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <AchievementConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #20
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <FightUnitConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #21
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <MailConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #22
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addGDic(IntObjectMap <GSceneConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #23
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <AuctionConfig> dic)
 {
     _dic.putAll(dic);
 }
예제 #24
0
 /// <summary>
 /// 添加字典(热更用)
 /// </summary>
 public static void addDic(IntObjectMap <FlowStepConfig> dic)
 {
     _dic.putAll(dic);
 }