protected override void Draw() { refObject.DisplayLayout("Reference"); UnityEngine.GUILayout.BeginHorizontal(); getter.DisplayLayout("get barycentricCoordinate"); UnityEngine.GUILayout.EndHorizontal(); }
protected override void Draw() { refObject.DisplayLayout("Reference"); UnityEngine.GUILayout.BeginHorizontal(); getter.DisplayLayout("get normal"); UnityEngine.GUILayout.EndHorizontal(); }