/// <summary> /// Update all game logic here. Firstly is updated options and then all menus (which includes even gameplay) /// </summary> /// <param name="gameTime">Duration of one frame.</param> /// <param name="isActive">Indicates whether the window with this game is focused.</param> public static void Update(GameTime gameTime, bool isActive) { GeneralOptions.Update(gameTime); InputOptions.Update(gameTime, isActive); MenuScreenManager.Update(); }