示例#1
0
 public override void Update(float time)
 {
     InnerActionState.Update(JEaseMath.QuintInOut(time));
 }
示例#2
0
文件: EaseSineIn.cs 项目: yrest/urho
 public override void Update(float time)
 {
     InnerActionState.Update(EaseMath.SineIn(time));
 }
示例#3
0
 public override void Update(float time)
 {
     InnerActionState.Update(MTEaseMath.ElasticOut(time, Period));
 }
示例#4
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 public override void Update(float time)
 {
     InnerActionState.Update(JEaseMath.BackIn(time));
 }
示例#5
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 public override void Update(float time)
 {
     InnerActionState.Update(EaseMath.ExponentialInOut(time));
 }
示例#6
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 public override void Update(float time)
 {
     InnerActionState.Update((float)Math.Pow(time, Rate));
 }
示例#7
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 public override void Update(float time)
 {
     InnerActionState.Update(MTEaseMath.CircIn(time));
 }
示例#8
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 public override void Update(float time)
 {
     InnerActionState.Update(CCEaseMath.BounceIn(time));
 }
示例#9
0
 protected internal override void Stop()
 {
     InnerActionState.Stop();
     base.Stop();
 }