예제 #1
0
 public override void Update(float time)
 {
     InnerActionState.Update(JEaseMath.QuintInOut(time));
 }
예제 #2
0
파일: EaseSineIn.cs 프로젝트: yrest/urho
 public override void Update(float time)
 {
     InnerActionState.Update(EaseMath.SineIn(time));
 }
예제 #3
0
 public override void Update(float time)
 {
     InnerActionState.Update(MTEaseMath.ElasticOut(time, Period));
 }
예제 #4
0
 public override void Update(float time)
 {
     InnerActionState.Update(JEaseMath.BackIn(time));
 }
예제 #5
0
 public override void Update(float time)
 {
     InnerActionState.Update(EaseMath.ExponentialInOut(time));
 }
예제 #6
0
 public override void Update(float time)
 {
     InnerActionState.Update((float)Math.Pow(time, Rate));
 }
예제 #7
0
 public override void Update(float time)
 {
     InnerActionState.Update(MTEaseMath.CircIn(time));
 }
예제 #8
0
 public override void Update(float time)
 {
     InnerActionState.Update(CCEaseMath.BounceIn(time));
 }
예제 #9
0
 protected internal override void Stop()
 {
     InnerActionState.Stop();
     base.Stop();
 }