示例#1
0
        public void ResetPropertyBag()
        {
            if (propertyBag != null)
            {
                propertyBag.netClient.Shutdown("");
            }

            propertyBag = new Infiniminer.PropertyBag(this);
            propertyBag.playerHandle = playerHandle;
            propertyBag.volumeLevel  = volumeLevel;
            msgBuffer = propertyBag.netClient.CreateBuffer();
        }
示例#2
0
        public void ResetPropertyBag()
        {
            if (propertyBag != null)
            {
                propertyBag.netClient.Shutdown("");
            }

            propertyBag = new Infiniminer.PropertyBag(this);
            propertyBag.playerHandle     = playerHandle;
            propertyBag.volumeLevel      = volumeLevel;
            propertyBag.mouseSensitivity = mouseSensitivity;
            propertyBag.keyBinds         = keyBinds;
            propertyBag.blue             = blue;
            propertyBag.red      = red;
            propertyBag.blueName = blueName;
            propertyBag.redName  = redName;
            msgBuffer            = null;
        }
示例#3
0
        public void ResetPropertyBag()
        {
            if (propertyBag != null)
                propertyBag.netClient.Shutdown("");

            propertyBag = new Infiniminer.PropertyBag(this);
            propertyBag.playerHandle = playerHandle;
            propertyBag.volumeLevel = volumeLevel;
            propertyBag.mouseSensitivity = mouseSensitivity;
            propertyBag.keyBinds = keyBinds;
            propertyBag.blue = blue;
            propertyBag.red = red;
            propertyBag.blueName = blueName;
            propertyBag.redName = redName;
            msgBuffer = propertyBag.netClient.CreateBuffer();
        }
示例#4
0
        public void ResetPropertyBag()
        {
            if (propertyBag != null)
                propertyBag.netClient.Shutdown("");

            propertyBag = new Infiniminer.PropertyBag(this);
            propertyBag.playerHandle = playerHandle;
            propertyBag.volumeLevel = volumeLevel;
            msgBuffer = propertyBag.netClient.CreateBuffer();
        }
示例#5
0
 public InterfaceSlider(Infiniminer.InfiniminerGame gameInstance, Infiniminer.PropertyBag pb)
 {
     uiFont = gameInstance.Content.Load <SpriteFont>("font_04b08");
     _P     = pb;
 }
示例#6
0
 public InterfaceTextInput(Infiniminer.InfiniminerGame gameInstance, Infiniminer.PropertyBag pb)
 {
     uiFont = gameInstance.Content.Load <SpriteFont>("font_04b08");
     _P     = pb;
     //keyMap = new Infiniminer.KeyMap();
 }