示例#1
0
 public override void ParseConfig(string xml)
 {
     try
     {
         Data = XmlConfigParser <IndoorCullRecordsWrapper> .Load(xml);
     }
     catch (Exception e)
     {
         UnityEngine.Debug.LogError(e);
     }
 }
示例#2
0
        public override void ParseConfig(string xml)
        {
            try
            {
                if (Data == null)
                {
                    Data = new IndoorCullRecords();
                }

                IndoorCullRecordsWrapper warpper = XmlConfigParser <IndoorCullRecordsWrapper> .Load(xml);

                Data.recordsList.AddRange(warpper.InDoorCullRecords.recordsList);
            }catch (Exception e)
            {
                UnityEngine.Debug.LogError(e);
            }
        }