private IEnumerable <CodeAction> GetActions(Document document, State state) { if (state == null) { yield break; } if (state.MembersWithoutExplicitOrImplicitImplementationWhichCanBeImplicitlyImplemented.Length > 0) { yield return(ImplementInterfaceCodeAction.CreateImplementCodeAction(this, document, state)); if (ShouldImplementDisposePattern(state, explicitly: false)) { yield return(ImplementInterfaceWithDisposePatternCodeAction.CreateImplementWithDisposePatternCodeAction(this, document, state)); } var delegatableMembers = GetDelegatableMembers(state); foreach (var member in delegatableMembers) { yield return(ImplementInterfaceCodeAction.CreateImplementThroughMemberCodeAction(this, document, state, member)); } if (state.ClassOrStructType.IsAbstract) { yield return(ImplementInterfaceCodeAction.CreateImplementAbstractlyCodeAction(this, document, state)); } } if (state.MembersWithoutExplicitImplementation.Length > 0) { yield return(ImplementInterfaceCodeAction.CreateImplementExplicitlyCodeAction(this, document, state)); if (ShouldImplementDisposePattern(state, explicitly: true)) { yield return(ImplementInterfaceWithDisposePatternCodeAction.CreateImplementExplicitlyWithDisposePatternCodeAction(this, document, state)); } } if (AnyImplementedImplicitly(state)) { yield return(ImplementInterfaceCodeAction.CreateImplementRemainingExplicitlyCodeAction(this, document, state)); } }
private IEnumerable <CodeAction> GetActions(Document document, ImplementTypeOptions options, State state) { if (state == null) { yield break; } if (state.MembersWithoutExplicitOrImplicitImplementationWhichCanBeImplicitlyImplemented.Length > 0) { var totalMemberCount = 0; var inaccessibleMemberCount = 0; foreach (var(_, members) in state.MembersWithoutExplicitOrImplicitImplementationWhichCanBeImplicitlyImplemented) { foreach (var member in members) { totalMemberCount++; if (AccessibilityHelper.IsLessAccessibleThan(member, state.ClassOrStructType)) { inaccessibleMemberCount++; } } } // If all members to implement are inaccessible, then "Implement interface" codeaction // will be the same as "Implement interface explicitly", so there is no point in having both of them if (totalMemberCount != inaccessibleMemberCount) { yield return(ImplementInterfaceCodeAction.CreateImplementCodeAction(this, document, options, state)); } if (ShouldImplementDisposePattern(state, explicitly: false)) { yield return(ImplementInterfaceWithDisposePatternCodeAction.CreateImplementWithDisposePatternCodeAction(this, document, options, state)); } var delegatableMembers = GetDelegatableMembers(state); foreach (var member in delegatableMembers) { yield return(ImplementInterfaceCodeAction.CreateImplementThroughMemberCodeAction(this, document, options, state, member)); } if (state.ClassOrStructType.IsAbstract) { yield return(ImplementInterfaceCodeAction.CreateImplementAbstractlyCodeAction(this, document, options, state)); } } if (state.MembersWithoutExplicitImplementation.Length > 0) { yield return(ImplementInterfaceCodeAction.CreateImplementExplicitlyCodeAction(this, document, options, state)); if (ShouldImplementDisposePattern(state, explicitly: true)) { yield return(ImplementInterfaceWithDisposePatternCodeAction.CreateImplementExplicitlyWithDisposePatternCodeAction(this, document, options, state)); } } if (AnyImplementedImplicitly(state)) { yield return(ImplementInterfaceCodeAction.CreateImplementRemainingExplicitlyCodeAction(this, document, options, state)); } }