public void BackToStart() { //Debug.Log(123); StartUI.SetActive(true); _ImageTargetBehaviour.CloseAR(); _GameData.CloseAR(); Camera ARCameraGam2 = GameObject.Find("camera background").GetComponent <Camera>(); ARCameraGam2.enabled = false; ARCameraGam.enabled = true; _GameData.gameState = GameData.GameState.none; _BookData.bookState = BookData.BookState.none; }