示例#1
0
 public void EndCurrentGame()
 {
     titleScreen.Hide();
     gameOverScreen.Show();
     state         = GameStates.GameOver;
     gameOverTimer = 0;
 }
    private void waitForGameStart()
    {
        ball.Hide();
        paddle.Hide();

        while (true)
        {
            message.Text     = "Press Up to play";
            messageBack.Text = "Press Up to play";
            positionMessages();
            SnapsEngine.DrawGamePage();
            if (SnapsEngine.GetUpGamepad())
            {
                break;
            }
        }

        ball.Show();
        paddle.Show();
    }
示例#3
0
 public void ShowTitleScreen()
 {
     gameOverScreen.Hide();
     titleScreen.Show();
     state = GameStates.TitleScreen;
 }