public void update(IinputListener input) { wallJumpHandler(input.jumpOnce(), input.horAxis()); }
void initializeClasses() { controllerInput = new inputListener(); }
public void update(IinputListener input) { movementController(input.horAxis(), input.verAxis()); }
public void update(IinputListener input) { jumpHandler(input.jump(), input.inputHold(input.jump())); }