public void update(IinputListener input)
 {
     wallJumpHandler(input.jumpOnce(), input.horAxis());
 }
 void initializeClasses()
 {
     controllerInput = new inputListener();
 }
 public void update(IinputListener input)
 {
     movementController(input.horAxis(), input.verAxis());
 }
 public void update(IinputListener input)
 {
     jumpHandler(input.jump(), input.inputHold(input.jump()));
 }