public static bool IsNull(this IUnityObject unityObject) { if (((Object)unityObject) == null) { return(true); } return(false); }
public MockRequestSender(Roar.IConfig config, IUnityObject unity_object, Roar.ILogger logger) : base(config, unity_object, logger) { responses = new Hashtable(); }
public RequestSender( Roar.IConfig config, IUnityObject unityObject, Roar.ILogger logger ) { this.config=config; this.unityObject = unityObject; this.logger = logger; }
public static void Rotate(this IUnityObject obj, UnityEngine.Vector3 qty) { obj.Transform.Rotate(qty); }
public static void Rotate(this IUnityObject obj, float x, float y, float z) { obj.Transform.Rotate(x, y, z); }
public RequestSender(Roar.IConfig config, IUnityObject unityObject, Roar.ILogger logger) { this.config = config; this.unityObject = unityObject; this.logger = logger; }